不完全情報ゲーム「ガイスター」における相手駒色推定の有効性評価. 聖悟, 竹., 純平, 栃., & 公紀, 松. 情報処理学会論文誌, 63(3):787–795, 情報処理学会, 2022.
Link bibtex 12 downloads @ARTICLE{takeuchi-tochikawa-ipsj-2022,
author = {竹内 聖悟 and 栃川 純平 and 松崎 公紀},
title = {不完全情報ゲーム「ガイスター」における相手駒色推定の有効性評価},
journal = {情報処理学会論文誌},
year = {2022},
volume = {63},
pages = {787--795},
number = {3},
publisher = {情報処理学会},
url_link = {http://id.nii.ac.jp/1001/00217475/}
}
Downloads: 12
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