A graphics composition architecture for multimedia applications based on layered-depth-image. Azevedo, R. G. d. A. & Lima, G. F. In 2016 3DTV-Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON), pages 1-4, Hamburg, Germany, July, 2016.
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We present a graphics architecture for the seamless integration of 3DV objects into ordinary 2D/3D multimedia applications. The architecture is based on layered-depth-image (LDI) and supports the real-time rendering of multiple views for multi-view 3D displays. We also present a prototype implementation of the proposed architecture in OpenCL, and discuss experimental results. The results indicate that the proposed approach leads to better results than other state-of-art graphics architecture for multimedia application.
@inproceedings{2016_07_azevedo,
author={Azevedo, Roberto Gerson de Albuquerque and Lima, Guilherme Ferreira},
booktitle={2016 3DTV-Conference: The True Vision - Capture, Transmission and
Display of 3D Video (3DTV-CON)},
title={A graphics composition architecture for multimedia applications based
on layered-depth-image},
year={2016},
pages={1-4},
keywords={Kernel;Media;Multimedia communication;Real-time systems;Rendering
(computer graphics);Three-dimensional displays;3D Video;Graphics
Composition;Layered-depth Image;Multimedia Applications},
doi={10.1109/3DTV.2016.7548882},
month={July},
address={Hamburg, Germany},
abstract={We present a graphics architecture for the seamless integration of
3DV objects into ordinary 2D/3D multimedia applications. The architecture is
based on layered-depth-image (LDI) and supports the real-time rendering of
multiple views for multi-view 3D displays. We also present a prototype
implementation of the proposed architecture in OpenCL, and discuss
experimental results. The results indicate that the proposed approach leads
to better results than other state-of-art graphics architecture for
multimedia application.},
}

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