Planning for an AI based virtual agents game. Fernández, S., Adarve, R., Pérez, M., Rybarczyk, M., & Borrajo, D. In Aylett, R. & Young, M., editors, Working notes of the ICAPS'06 Workshop on AI Planning for Computer Games and Synthetic Characters, pages 14–20, Ambleside (U.K.), June, 2006. Paper bibtex @inproceedings{icaps06-workshop-sims,
author = {Susana Fernández and Roberto Adarve and Miguel Pérez and
Martín Rybarczyk and Daniel Borrajo},
title = {Planning for an {AI} based virtual agents game},
booktitle = {Working notes of the {ICAPS'06} Workshop on AI Planning for
Computer Games and Synthetic Characters},
key = {Other},
editor = {Ruth Aylett and Michael Young},
cicyt = {workshops},
url = {icaps06-workshop-sims.pdf},
year = {2006},
address = {Ambleside (U.K.)},
month = {June},
pages = {14--20},
jcr = {}
}
Downloads: 0
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