Planning for an AI based virtual agents game. Fernández, S., Adarve, R., Pérez, M., Rybarczyk, M., & Borrajo, D. In Aylett, R. & Young, M., editors, Working notes of the ICAPS'06 Workshop on AI Planning for Computer Games and Synthetic Characters, pages 14–20, Ambleside (U.K.), June, 2006.
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