Effects of Detail in Wireless Network Simulation. Heidemann, J., Bulusu, N., Elson, J., Intanagonwiwat, C., Lan, K., Xu, Y., Ye, W., Estrin, D., & Govindan, R. In Proceedings of the SCS Multiconference on Distributed Simulation, pages 3–11, Phoenix, Arizona, USA, January, 2001. Society for Computer Simulation.
Effects of Detail in Wireless Network Simulation [link]Paper  abstract   bibtex   
Experience with wired networks has provides guidance about what level of detail is appropriate for simulation-based protocol studies. Wireless simulations raise many new questions about appropriate levels of detail in simulation models for radio propagation and energy consumption. This paper describes the trade-offs associated with adding detail to simulation models. We evaluate the effects of detail in five case studies of wireless simulations for protocol design. Ultimately the researcher must judge what level of detail is required for a given question, but we suggest two approaches to cope with varying levels of detail. When error is not correlated, networking algorithms that are robust to a range of errors are often stressed in similar ways by random error as by detailed models. We also suggest visualization techniques that can help pinpoint incorrect details and manage detail overload.
@InProceedings{Heidemann01a,
	author = "John Heidemann and Nirupama Bulusu and Jeremy Elson
		 and Chalermek Intanagonwiwat and Kun-chan Lan
		 and Ya Xu and Wei Ye and Deborah Estrin and
	 Ramesh Govindan",
	title = "Effects of Detail in Wireless Network Simulation",
	booktitle = 	"Proceedings of the " # " {SCS} Multiconference on Distributed Simulation",
	year = 		2001,
	sortdate = 		"2001-01-01",
	project = "ant, scadds, scowr",
	jsubject = "network_simulation",
	publisher =	"Society for Computer Simulation",
	address =	"Phoenix, Arizona, USA",
	month =		jan,
	pages =		"3--11",
	jlocation =	"johnh: pafile",
	jlocation =	"johnh: folder: network/simulation",
	keywords =	"network simulation, wireless network simulation;
		simulation validation, detail, accuracy;
		energy-aware ad hoc routing; data diffusion; localization;
		robotics; network protocol visualization",
	url =		"https://ant.isi.edu/%7ejohnh/PAPERS/Heidemann01a.html",
	psurl =		"https://ant.isi.edu/%7ejohnh/PAPERS/Heidemann01a.ps.gz",
	pdfurl =		"https://ant.isi.edu/%7ejohnh/PAPERS/Heidemann01a.pdf",
	myorganization =	"USC/Information Sciences Institute",
	abstract = "
Experience with wired networks has provides guidance about what level
of detail is appropriate for simulation-based protocol studies.
Wireless simulations raise many new questions about appropriate levels
of detail in simulation models for radio propagation and energy
consumption.  This paper describes the trade-offs associated with
adding detail to simulation models.  We evaluate the effects of detail
in five case studies of wireless simulations for protocol design.
Ultimately the researcher must judge what level of detail is required
for a given question, but we suggest two approaches to cope with
varying levels of detail.  When error is not correlated, networking
algorithms that are robust to a range of errors are often stressed in
similar ways by random error as by detailed models.  We also suggest
visualization techniques that can help pinpoint incorrect details and
manage detail overload.
",
}

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