Real-time global illumination using precomputed light field probes. McGuire, M., Mara, M., Nowrouzezahrai, D., & Luebke, D. In Spencer, S. N., Bargteil, A. W., & Mitchell, K., editors, Proceedings of the 21st ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, I3D 2017, San Francisco, CA, USA, March 4-5, 2017, pages 2:1–2:11, 2017. ACM.
Real-time global illumination using precomputed light field probes [link]Paper  doi  bibtex   1 download  
@inproceedings{DBLP:conf/si3d/McGuireMNL17,
  author       = {Morgan McGuire and
                  Mike Mara and
                  Derek Nowrouzezahrai and
                  David Luebke},
  editor       = {Stephen N. Spencer and
                  Adam W. Bargteil and
                  Kenny Mitchell},
  title        = {Real-time global illumination using precomputed light field probes},
  booktitle    = {Proceedings of the 21st {ACM} {SIGGRAPH} Symposium on Interactive
                  3D Graphics and Games, {I3D} 2017, San Francisco, CA, USA, March 4-5,
                  2017},
  pages        = {2:1--2:11},
  publisher    = {{ACM}},
  year         = {2017},
  url          = {https://doi.org/10.1145/3023368.3023378},
  doi          = {10.1145/3023368.3023378},
  timestamp    = {Tue, 06 Nov 2018 16:59:21 +0100},
  biburl       = {https://dblp.org/rec/conf/si3d/McGuireMNL17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}

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