An Authoring Model for Interactive 360 videos. Mendes, P. R. C., Guedes, A. L., Moraes, D. d. S., Azevedo, R. G. d. A., & Colcher, S. In Proceedings of ICME 2020 Workshop: Tools for Creating XR Media Experiences, 2020.
abstract   bibtex   
The recent availability of consumer-level head-mounted displays and omnidirectional cameras has been driving an explosion of 360 video content. Transforming the original recorded 360 video content in meaningful interactive multimedia presentations that support viewers in tasks such as learning, entertainment, and telepresence, however, is nottrivial and requires new tools. Such tools must provide an easy-to-use authoring model for the integration of different media objects and active user interface elements. In this paper, based on real-world scenarios for interactive 360 videos, we gather a set of requirements and propose a declarative authoring model to support authors in the process of designing and creating 360-degree interactive video presentations. As a case study, we implement different applications showing the expressiveness and completeness of the model in the scope of the target scenarios.
@inproceedings{mendes_authoring_2020,
	location = {London, {UK}},
	title = {An Authoring Model for Interactive 360 videos},
	abstract = {The recent availability of consumer-level head-mounted displays and omnidirectional cameras has been driving an explosion of 360 video content.   Transforming the original recorded 360 video content in meaningful interactive multimedia presentations that support viewers in tasks such  as learning, entertainment, and telepresence, however, is nottrivial and requires new tools.  Such tools must provide an easy-to-use authoring model for  the integration of different media objects and active user interface elements. In this paper, based on real-world scenarios for interactive 360 videos, we gather a set of requirements and propose a declarative authoring model to support authors in the process of designing and creating 360-degree interactive video presentations.  As a case study, we implement different applications showing the expressiveness and completeness of the model in the scope of the target scenarios.},
	eventtitle = {{ICME} 2020 Workshop: Tools for Creating {XR} Media Experiences},
	booktitle = {Proceedings of {ICME} 2020 Workshop: Tools for Creating {XR} Media Experiences},
	author = {Mendes, Paulo R. C. and Guedes, Alan Livio and Moraes, Daniel de Sousa and Azevedo, Roberto G. de A. and Colcher, Sérgio},
	year = {2020},
	keywords = {virtual reality, Media, user interfaces, 360-degree interactive video presentations, 360-degree video, active user interface elements, authoring, cameras, consumer-level head-mounted displays, declarative authoring model, helmet mounted displays, interactive multimedia presentations, interactive video, multimedia computing, Navigation, omnidirectional cameras, Omnidirectional video, Solid modeling, Three-dimensional displays, Timing, Two dimensional displays, Videos},
}

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