Towards Gaze-Controlled Platform Games. Muñoz, J., Yannakakis, G. N., Mulvey, F., Hansen, D. W., Gutierrez, G., & Sanchis, A. In Proceedings 2011 IEEE Conference on Computational Intelligence and Games, September, 2011.
doi  bibtex   
@InProceedings{JorgeMunoz.2011b,
  title =	{{Towards Gaze-Controlled Platform Games}},
  author =	{Jorge Mu{\~n}oz and Georgios N. Yannakakis and Fiona Mulvey and Dan Witzner Hansen and German Gutierrez and Araceli Sanchis},
  booktitle =	{Proceedings 2011 IEEE Conference on Computational Intelligence and Games},
  year = 	{2011},
  month =	{September},
  location = 	{Seoul, South Korea},
  keywords =    {Super Mario Bros platform game;artificial intelligence;artificial neural network;assistive technology tools;computer games;gaze-controlled platform games;useful grid;visual information;artificial intelligence;computer games;grid computing;neural nets;}, 
  doi =         {10.1109/CIG.2011.6031988}
}

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