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  2021 (2)
Enhanced cognitive workload evaluation in 3D immersive environments with TOPSIS model. Wang, Y.; Chardonnet, J.; and Merienne, F. International Journal of Human-Computer Studies, 147: 102572. March 2021.
doi   bibtex   6 downloads  
Development of a speed protector to optimize user experience in 3D virtual environments. Wang, Y.; Chardonnet, J.; and Merienne, F. International Journal of Human-Computer Studies, 147: 102578. March 2021.
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  2020 (18)
Application of the Relative Visual Performance Model in a Virtual Reality Immersive System. Perroud, B.; Régnier, S.; Kemeny, A.; and Merienne, F. IEEE Transactions on Visualization and Computer Graphics, 26(10): 3128–3132. October 2020.
doi   bibtex   1 download  
A simulation sickness study on a driving simulator equipped with a vibration platform. Lucas, G.; Kemeny, A.; Paillot, D.; and Colombet, F. Transportation Research Part F: Traffic Psychology and Behaviour, 68: 15–22. January 2020.
A simulation sickness study on a driving simulator equipped with a vibration platform [pdf]Paper   doi   bibtex  
ImPro: Immersive Prototyping in Virtual Environments for Industrial Designers. Stadler, S.; Cornet, H.; Mazéas, D.; Chardonnet, J.; and Frenkler, F. In Proceedings of the Design Society: DESIGN Conference, volume 1, pages 1375–1384, Online, October 2020.
ImPro: Immersive Prototyping in Virtual Environments for Industrial Designers [pdf]Paper   doi   bibtex  
Influence of Depth Cues on Eye Tracking Depth Measurement in Augmented Reality Using the MagicLeap Device. Raimbaud, P.; Alvarez Lopez, M. S.; Figueroa, P.; and Hernandez, J. T. In IEEE Virtual Reality Workshop on Perceptual and Cognitive Issues in Augmented Reality (PERCAR), pages 210–214, Online, March 2020.
Influence of Depth Cues on Eye Tracking Depth Measurement in Augmented Reality Using the MagicLeap Device [pdf]Paper   doi   bibtex  
Optimisation virtuelle d’un décor princier de la fin du xive siècle au château de Germolles (Saône-et-Loire). Degrigny, C.; Farrugia, J.; Mérienne, F.; and Pinette, M. In Situ : Revue des patrimoines, (42). June 2020.
Optimisation virtuelle d’un décor princier de la fin du xive siècle au château de Germolles (Saône-et-Loire) [link]Paper   doi   bibtex  
Contrôle plateforme pour la validation du véhicule autonome sur simulateur dynamique à hautes performances. Rengifo, C. Ph.D. Thesis, Ecole Nationale Supérieure d'Arts et Métiers, Paris, France, June 2020.
Contrôle plateforme pour la validation du véhicule autonome sur simulateur dynamique à hautes performances [link]Paper   bibtex  
Getting Rid of Cybersickness: In Virtual Reality, Augmented Reality and Simulators. Kemeny, A.; Chardonnet, J.; and Colombet, F. Springer International Publishing, 2020.
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Combining HoloLens and Leap-Motion for Free Hand-Based 3D Interaction in MR Environments. Ababsa, F.; He, J.; and Chardonnet, J. In 7th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, volume 12242, of Lecture Notes in Computer Science, pages 315–327, Online, September 2020. Springer International Publishing
Combining HoloLens and Leap-Motion for Free Hand-Based 3D Interaction in MR Environments [pdf]Paper   doi   bibtex   3 downloads  
Augmented Reality Application in Manufacturing Industry: Maintenance and Non-destructive Testing (NDT) Use Cases. Ababsa, F. In 7th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, volume 12243, of Lecture Notes in Computer Science, pages 333–344, Online, September 2020. Springer International Publishing
Augmented Reality Application in Manufacturing Industry: Maintenance and Non-destructive Testing (NDT) Use Cases [pdf]Paper   doi   bibtex  
Utilisation du BIM dans une application RV à des fins de maintenance d'un bâtiment. Jin, Y.; Joblot, L.; Lou, R.; and Merienne, F. In eCONFERE, Online, July 2020.
Utilisation du BIM dans une application RV à des fins de maintenance d'un bâtiment [pdf]Paper   bibtex  
Influence of navigation parameters on cybersickness in virtual reality. Chardonnet, J.; Mirzaei, M. A.; and Merienne, F. Virtual Reality. October 2020.
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Driving Simulation & Virtual Reality: Introduction to the Special issue of TRF. Chardonnet, J.; Kemeny, A.; and Charlton, S. G. Transportation Research Part F: Traffic Psychology and Behaviour, 74: 484–486. October 2020.
doi   bibtex   1 download  
La réalité virtuelle pour les besoins de l'industrie du bâtiment : guider la conception des interactions utilisateurs grâce à une méthodologie centrée sur les tâches. Raimbaud, P. Ph.D. Thesis, Ecole Nationale Supérieure d'Arts et Métiers / Universidad de los Andes, Chalon-sur-Saône, France, November 2020.
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A First Step Towards Cage-based Deformation in Virtual Reality. Scalas, A.; Zhu, Y.; Giannini, F.; Lou, R.; Lupinetti, K.; Monti, M.; Mortara, M.; and Spagnuolo, M. In Smart Tools and Applications in computer Graphics - Eurographics Italian Chapter Conference, pages 119–130, Online, November 2020.
A First Step Towards Cage-based Deformation in Virtual Reality [pdf]Paper   doi   bibtex  
Apport des simulations immersives pour l’étude du comportement dynamique des occupants d'un véhicule. Di Loreto, C. Ph.D. Thesis, Ecole Nationale Supérieure d'Arts et Métiers, Paris, France, December 2020.
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Développement de techniques de navigation en immersion virtuelle : vers la personnalisation de l'interaction. Chardonnet, J. Ph.D. Thesis, Université Polytechnique des Hauts-de-France, Chalon-sur-Saône, France, December 2020.
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3D Human Pose Estimation with a Catadioptric Sensor in Unconstrained Environments Using an Annealed Particle Filter. Ababsa, F.; Hadj-Abdelkader, H.; and Boui, M. Sensors, 20(23). December 2020.
3D Human Pose Estimation with a Catadioptric Sensor in Unconstrained Environments Using an Annealed Particle Filter [link]Paper   doi   bibtex  
Methodology for Field Evaluation of Impact of Augmented Reality Tools for Maintenance Workers in Aeronautic Industry. Loizeau, Q.; Danglade, F.; Ababsa, F.; and Merienne, F. Frontiers in Virtual Reality. 2020.
Methodology for Field Evaluation of Impact of Augmented Reality Tools for Maintenance Workers in Aeronautic Industry [link]Paper   doi   bibtex   1 download  
  2019 (32)
Model of realism score for immersive VR systems. Perroud, B.; Régnier, S.; Kemeny, A.; and Merienne, F. Transportation Research Part F: Traffic Psychology and Behaviour, 61: 238–251. February 2019.
Model of realism score for immersive VR systems [pdf]Paper   doi   bibtex  
Learning eco-driving behaviour in a driving simulator: Contribution of instructional videos and interactive guidance system. Beloufa, S.; Cauchard, F.; Vedrenne, J.; Vailleau, B.; Kemeny, A.; Mérienne, F; and Boucheix, J. Transportation Research Part F: Traffic Psychology and Behaviour, 61: 201–216. February 2019.
Learning eco-driving behaviour in a driving simulator: Contribution of instructional videos and interactive guidance system [pdf]Paper   doi   bibtex  
Feasibility Analysis for Constrained Model Predictive Control Based Motion Cueing Algorithm. Rengifo, C.; Chardonnet, J.; Mohellebi, H.; Paillot, D.; and Kemeny, A. In IEEE International Conference on Robotics and Automation (ICRA), pages 2076–2082, Montréal, Canada, May 2019.
Feasibility Analysis for Constrained Model Predictive Control Based Motion Cueing Algorithm [pdf]Paper   doi   bibtex   1 download  
Towards EEG-Based Haptic Interaction within Virtual Environments. Tarng, S.; Wang, D.; Hu, Y.; and Merienne, F. In IEEE Virtual Reality (VR), pages 1179–1180, Osaka, Japan, March 2019.
Towards EEG-Based Haptic Interaction within Virtual Environments [pdf]Paper   doi   bibtex  
Evaluation of Spatial Filtering Algorithms for Visual Interactions in CAVEs. Lassagne, A.; Kemeny, A.; Posselt, J.; and Merienne, F. IEEE Computer Graphics and Applications, 39(1): 53–63. February 2019.
Evaluation of Spatial Filtering Algorithms for Visual Interactions in CAVEs [pdf]Paper   doi   bibtex  
Homing by triangle completion in consumer-oriented virtual reality environments. Dorado, J. L.; Figueroa, P.; Chardonnet, J.; Merienne, F.; and Hernández, T. In 2nd IEEE VR Workshop on Neuroscience and Virtuality - IEEE Virtual Reality, pages 1652–1657, Osaka, Japan, March 2019.
Homing by triangle completion in consumer-oriented virtual reality environments [pdf]Paper   doi   bibtex  
Design of a Semiautomatic Travel Technique in VR Environments. Wang, Y.; Chardonnet, J.; and Merienne, F. In IEEE Virtual Reality (VR), pages 1223–1224, Osaka, Japan, March 2019.
Design of a Semiautomatic Travel Technique in VR Environments [pdf]Paper   doi   bibtex  
BIM-based mixed reality application for supervision of construction. Raimbaud, P.; Lou, R.; Merienne, F.; Danglade, F.; Figueroa, P.; and Hernández, T. In 1st IEEE VR Workshop on Smart Work Technologies - IEEE Virtual Reality, pages 1903–1907, Osaka, Japan, March 2019.
BIM-based mixed reality application for supervision of construction [pdf]Paper   doi   bibtex   1 download  
Perceived space and spatial performance during path-integration tasks in consumer-oriented virtual environments. Dorado, J. L.; Figueroa, P.; Chardonnet, J.; Merienne, F.; and Hernández, T. In IEEE Virtual Reality (VR), pages 896–897, Osaka, Japan, March 2019.
Perceived space and spatial performance during path-integration tasks in consumer-oriented virtual environments [pdf]Paper   doi   bibtex  
VR Sickness Prediction for Navigation in Immersive Virtual Environments using Deep Long Short Term Memory Model. Wang, Y.; Chardonnet, J.; and Merienne, F. In 1st IEEE VR Workshop on Immersive Sickness Prevention - IEEE Virtual Reality, pages 1874–1881, Osaka, Japan, March 2019.
VR Sickness Prediction for Navigation in Immersive Virtual Environments using Deep Long Short Term Memory Model [pdf]Paper   doi   bibtex  
Reducing Cybersickness by Geometry Deformation. Lou, R.; and Chardonnet, J. In IEEE Virtual Reality (VR), pages 1058–1059, Osaka, Japan, March 2019.
Reducing Cybersickness by Geometry Deformation [pdf]Paper   doi   bibtex  
La réalité virtuelle/réalité augmentée : du concept au déploiement. Chardonnet, J. January 2019.
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Real car versus driving simulator comparison of head dynamics in emergency braking events. Di Loreto, C.; Chardonnet, J.; Mackenzie, J.; Dutschke, J.; Van Den Berg, A.; Forrest, M.; Merienne, F.; and Sandoz, B. In Driving Simulation Conference, pages 51–55, Strasbourg, France, September 2019.
Real car versus driving simulator comparison of head dynamics in emergency braking events [pdf]Paper   bibtex  
Head dynamics during emergency braking events. Di Loreto, C.; Dutschke, J.; Forrest, M.; Van Den Berg, A.; Chardonnet, J.; Merienne, F.; Mackenzie, J.; and Sandoz, B. In 44ème congrès de la société de Biomecanique, Poitiers, France, October 2019.
Head dynamics during emergency braking events [pdf]Paper   bibtex  
Study of the autonomous vehicle users’ behaviour in driving simulation. Chardonnet, J. June 2019.
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3D Human Tracking with Catadioptric Omnidirectional Camera. Ababsa, F.; Hadj-Abdelkader, H.; and Boui, M. In International Conference on Multimedia Retrieval, pages 73–77, Ottawa, Canada, June 2019.
3D Human Tracking with Catadioptric Omnidirectional Camera [pdf]Paper   doi   bibtex  
Un environnement virtuel interactif et immersif pour faciliter la créativité collective des citoyens dans les projets de design urbain. Faliu, B. Ph.D. Thesis, Ecole Nationale Supérieure d'Arts et Métiers / ISEN Toulon, Toulon, France, July 2019.
Un environnement virtuel interactif et immersif pour faciliter la créativité collective des citoyens dans les projets de design urbain [link]Paper   bibtex  
Study of visual corrections in a dynamic driving simulator. Lucas, G.; Colombet, F.; Paillot, D.; and Kemeny, A. In Driving Simulation Conference, pages 163–164, Strasbourg, France, September 2019.
Study of visual corrections in a dynamic driving simulator [pdf]Paper   bibtex  
Evaluating added value of augmented reality to assist aeronautical maintenance workers - Experimentation on on-field use case. Loizeau, Q.; Danglade, F.; Ababsa, F.; and Merienne, F. In EuroVR, volume 11883, of Lecture Notes in Computer Science, pages 151–169, Tallinn, Estonia, October 2019. Springer
Evaluating added value of augmented reality to assist aeronautical maintenance workers - Experimentation on on-field use case [pdf]Paper   doi   bibtex  
L'humain dans le véhicule ou l'importance de la simulation. Chardonnet, J. September 2019.
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Comparing Tangible and Fully Virtual Haptic Systems for HMI Studies in Simulated Driving Situations. Lassagne, A.; Kemeny, A.; Posselt, J.; and Merienne, F. Journal of Traffic and Transportation Engineering, 7(3): 130–137. June 2019.
Comparing Tangible and Fully Virtual Haptic Systems for HMI Studies in Simulated Driving Situations [pdf]Paper   doi   bibtex  
Knowledge-Based Open Performance Measurement System (KBO-PMS) for a Garment Product Development Process in Big Data Environment. Hong, Y.; Wu, T.; Zeng, X.; Wang, Y.; Yang, W.; and Pan, Z. IEEE Access, 7: 129910–129929. 2019.
Knowledge-Based Open Performance Measurement System (KBO-PMS) for a Garment Product Development Process in Big Data Environment [pdf]Paper   doi   bibtex  
Visual Cognitive Driving Distraction Detection using EEG. Mohamad Yuzoff, N. Ph.D. Thesis, Ecole Nationale Supérieure d'Arts et Métiers, Chalon-sur-Saône, France, December 2019.
Visual Cognitive Driving Distraction Detection using EEG [link]Paper   bibtex  
Geometry deformation for reducing cybersickness in VR. Lou, R. In Journées Françaises d’Informatique Graphique et de Réalité Virtuelle, pages 229–234, Marseille, France, November 2019.
Geometry deformation for reducing cybersickness in VR [pdf]Paper   bibtex  
A Virtual Reality and BIM Approach for Clash Resolution. Raimbaud, P.; Bonilla Palacios, M.; Romero Cortes, J. P.; Figueroa, P.; Lou, R.; Danglade, F.; Merienne, F.; and Hernandez, J. T. In EuroVR, of The application track, posters and demos of EuroVR, pages 37, Tallinn, Estonia, October 2019.
A Virtual Reality and BIM Approach for Clash Resolution [pdf]Paper   bibtex  
A Visual Analytics Framework Case Study: Understanding Colombia’s National Administrative Department of Statistics Datasets. Raimbaud, P.; Espitia Castillo, J. C.; and Guerra-Gomez, J. A. In 5th Iberoamerican Workshop on Human-Computer Interaction, volume 1114, of Communications in Computer and Information Science, pages 57–72, Puebla, Mexico, June 2019. Springer International Publishing
A Visual Analytics Framework Case Study: Understanding Colombia’s National Administrative Department of Statistics Datasets [pdf]Paper   doi   bibtex  
BIM-based mixed reality environments to improve AEC task performance. Raimbaud, P.; Merienne, F.; Figueroa, P.; Danglade, F.; Lou, R.; and Hernandez, J. T. In 2nd Workshop CATAÏ, Bogota, Colombia, October 2019.
BIM-based mixed reality environments to improve AEC task performance [pdf]Paper   bibtex  
Apprendre à conduire un attelage avec le simulateur interactif coMtactS. Bénézet, C.; Chardonnet, J.; Secheppet, M.; Azéma, G.; Ryard, J.; Leblanc, S.; Basty, L.; Hereau, M.; and Vinck, R. In Journées sciences et innovations équines, pages 1–4, Saumur, France, May 2019.
Apprendre à conduire un attelage avec le simulateur interactif coMtactS [link]Paper   bibtex  
An Efficient Human Activity Recognition Technique Based on Deep Learning. Khelalef, A.; Ababsa, F.; and Benoudjit, N. Pattern Recognition and Image Analysis, 29(4): 702–715. December 2019.
An Efficient Human Activity Recognition Technique Based on Deep Learning [pdf]Paper   doi   bibtex  
Proposed Conceptual Design Model of Persuasive Game for Upper limb for Stroke Rehabilitation. Omar, M. Y. B.; Rambli, D. R. A.; Sulaiman, S.; Shiratuddin, M. F.; Merienne, F.; and Vanhalle, D. In 2019 IEEE Conference on Graphics and Media (GAME), pages 44–48, Pulau Pinang, Malaysia, November 2019.
Proposed Conceptual Design Model of Persuasive Game for Upper limb for Stroke Rehabilitation [pdf]Paper   doi   bibtex  
Influence of fear on the head kinematic under dynamic solicitations. Sandoz, B.; Chalhoub, J.; Loreto, C. D.; Laporte, S.; and Vidal, P. Computer Methods in Biomechanics and Biomedical Engineering, 22(sup1): S219–S220. October 2019.
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Head dynamics during emergency braking events. Di Loreto, C.; Dutschke, J.; Forrest, M.; Berg, A. V. D.; Chardonnet, J.; Mérienne, F.; Mackenzie, J.; and Sandoz, B. Computer Methods in Biomechanics and Biomedical Engineering, 22(sup1): S224–S226. October 2019.
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  2018 (38)
VR/AR interactions, Driving Simulation and Education & Health. Merienne, F. May 2018.
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Toward customized virtual reality: the case of navigation. Chardonnet, J. May 2018.
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3D Tracking for Augmented Reality and Human Behaviour analysis. Ababsa, F. May 2018.
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Smart Adaptation of BIM for Virtual Reality, Depending on Building Project Actors’ Needs. Raimbaud, P.; Lou, R.; Danglade, F.; Merienne, F.; Hernández, T.; and Figueroa, P. In 1er Workshop CATAÏ France-Colombie, Lyon, France, June 2018.
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Effect of Closed-Loop Motion Cueing Algorithm for a Six-Degrees-of-Freedom Dynamic Simulator on Pupil Diameter as a Driver Stress Factor. Aykent, B.; Paillot, D.; Merienne, F.; and Kemeny, A. SAE Technical Papers, (2018-01-6004). October 2018.
Effect of Closed-Loop Motion Cueing Algorithm for a Six-Degrees-of-Freedom Dynamic Simulator on Pupil Diameter as a Driver Stress Factor [pdf]Paper   doi   bibtex  
Approche topologique de la métrologie du mouvement pour des applications en réalité virtuelle. Bensekka, C. Ph.D. Thesis, Ecole Nationale Supérieure d'Arts et Métiers, Chalon-sur-Saône, France, October 2018.
Approche topologique de la métrologie du mouvement pour des applications en réalité virtuelle [link]Paper   bibtex  
Free Hand-Based 3D Interaction in Optical See-Through Augmented Reality Using Leap Motion. Ababsa, F.; He, J.; and Chardonnet, J. In EuroVR, London, UK, October 2018.
Free Hand-Based 3D Interaction in Optical See-Through Augmented Reality Using Leap Motion [pdf]Paper   bibtex  
A Semiautomatic Navigation Interface to Reduce Visually Induced Motion Sickness in Virtual Reality. Wang, Y.; Chardonnet, J.; and Merienne, F. In Journées de la Réalité Virtuelle, pages 47–52, Evry, France, October 2018.
A Semiautomatic Navigation Interface to Reduce Visually Induced Motion Sickness in Virtual Reality [pdf]Paper   bibtex  
Towards improving the future of manufacturing through digital twin and augmented reality technologies. Rabah, S.; Assila, A.; Khouri, E.; Maier, F.; Ababsa, F.; Borny, V.; Maier, P.; and Merienne, F. Procedia Manufacturing, Special issue on 28th International Conference on Flexible Automation and Intelligent Manufacturing, 17: 460–467. June 2018.
Towards improving the future of manufacturing through digital twin and augmented reality technologies [pdf]Paper   doi   bibtex  
Angular Velocity Perception Threshold and Sense of Presence for a Three Degrees of Freedom (DOF) Driving Simulator in Virtual Environment. Aykent, B.; Chardonnet, J.; Merienne, F.; and Kemeny, A. SAE Technical Papers, (2018-01-5043). October 2018.
Angular Velocity Perception Threshold and Sense of Presence for a Three Degrees of Freedom (DOF) Driving Simulator in Virtual Environment [pdf]Paper   doi   bibtex  
Usability of Augmented Reality in Aeronautic Maintenance, Repair and Overhaul. Fischini, A.; Ababsa, F.; and Grasser, M. In ICAT EGVE, pages 191–194, Limassol, Cyprus, November 2018.
Usability of Augmented Reality in Aeronautic Maintenance, Repair and Overhaul [pdf]Paper   doi   bibtex  
Speed Profile Optimization for Enhanced Passenger Comfort: An Optimal Control Approach. Wang, Y.; Chardonnet, J.; and Merienne, F. In 21st IEEE International Conference on Intelligent Transportation Systems, pages 723–728, Maui, Hawaii, USA, November 2018.
Speed Profile Optimization for Enhanced Passenger Comfort: An Optimal Control Approach [pdf]Paper   doi   bibtex  
Design in context of use: An experiment with a multi-view and multi-representation system for collaborative design. Li, B.; Segonds, F.; Mateev, C.; Lou, R.; and Merienne, F. Computers in Industry, 103: 28–37. December 2018.
Design in context of use: An experiment with a multi-view and multi-representation system for collaborative design [pdf]Paper   doi   bibtex  
User experience comparison among touchless, haptic and voice Head-Up Displays interfaces in automobiles. Betancur, J. A.; Gómez, N.; Castro, M.; Merienne, F.; and Suárez, D. International Journal on Interactive Design and Manufacturing (IJIDeM), 12(4): 1469–1479. November 2018.
User experience comparison among touchless, haptic and voice Head-Up Displays interfaces in automobiles [pdf]Paper   doi   bibtex  
Vibrotactile and Force Collaboration within 3D Virtual Environments. Tarng, S.; Erfanian, A.; Hu, Y.; and Merienne, F. In 2018 IEEE 22nd International Conference on Computer Supported Cooperative Work in Design (CSCWD), pages 330–335, Nanjing, China, May 2018.
Vibrotactile and Force Collaboration within 3D Virtual Environments [pdf]Paper   doi   bibtex  
Comparing Real and Virtual Object Manipulation by Physiological Signals Analysis: a first study. Mirzaei, M. A.; Chardonnet, J.; and Merienne, F. In 2nd International Conference on Computer-Human Interaction Research and Applications, pages 108–115, Sevilla, Spain, September 2018.
Comparing Real and Virtual Object Manipulation by Physiological Signals Analysis: a first study [pdf]Paper   doi   bibtex  
Performance evaluation of passive haptic feedback for tactile HMI design in CAVEs. Lassagne, A.; Kemeny, A.; Posselt, J.; and Merienne, F. IEEE Transactions on Haptics, 11(1): 119–127. January 2018.
Performance evaluation of passive haptic feedback for tactile HMI design in CAVEs [pdf]Paper   doi   bibtex  
Augmented Reality assistance for R&D assembly in Aeronautics. Pruvost, M.; Mialocq, P.; and Ababsa, F. In EuroVR, London, UK, October 2018.
Augmented Reality assistance for R&D assembly in Aeronautics [pdf]Paper   bibtex  
Retour sensoriel du toucher dans des environnements virtuels. Lassagne, A. Ph.D. Thesis, Ecole Nationale Supérieure d'Arts et Métiers, Chalon-sur-Saône, France, May 2018.
Retour sensoriel du toucher dans des environnements virtuels [link]Paper   bibtex  
From human adaptation to personalization for virtual immersion. Merienne, F. November 2018.
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Solving the Constrained Problem in Model Predictive Control based Motion Cueing Algorithm with a Neural Network Approach. Rengifo, C.; Chardonnet, J.; Paillot, D.; Mohellebi, H.; and Kemeny, A. In Driving Simulation Conference, pages 63–69, Antibes, France, September 2018.
Solving the Constrained Problem in Model Predictive Control based Motion Cueing Algorithm with a Neural Network Approach [pdf]Paper   bibtex   1 download  
Effects in latency in immersive display systems for Virtaul Reality and Driving Simulation. Perroud, B.; Régnier, S.; Kemeny, A.; and Merienne, F. In Driving Simulation Conference, pages 147–150, Antibes, France, September 2018.
Effects in latency in immersive display systems for Virtaul Reality and Driving Simulation [pdf]Paper   bibtex  
Perception of Absolute Distances within Different Visualization Systems: HMD and CAVE. Ghinea, M.; Frunza, D.; Chardonnet, J.; Merienne, F.; and Kemeny, A. In 5th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, volume 10850, of Lecture Notes in Computer Science, pages 148–161, Otranto, Italy, June 2018. Springer
Perception of Absolute Distances within Different Visualization Systems: HMD and CAVE [pdf]Paper   doi   bibtex  
Large scale collaborative autonomous vehicle simulation and analysis using smartphones. Kemeny, A.; Icart, E.; Sepchat, A.; Colombet, F.; Espié, S.; and Chardonnet, J. In Driving Simulation Conference, pages 157–161, Antibes, France, September 2018.
Large scale collaborative autonomous vehicle simulation and analysis using smartphones [pdf]Paper   bibtex  
Human behavior understanding when using Head-Up Display systems in autonomous driving situations. Betancur, J. A.; Plouzeau, J.; Merienne, F.; and Suarez Venegas, D. R. In Driving Simulation Conference, pages 35–41, Antibes, France, September 2018.
Human behavior understanding when using Head-Up Display systems in autonomous driving situations [pdf]Paper   bibtex  
Using cybersickness indicators to adapt navigation in virtual reality: a pre-study. Plouzeau, J.; Chardonnet, J.; and Merienne, F. In IEEE Virtual Reality (VR), pages 661–662, Reutlingen, Germany, March 2018.
Using cybersickness indicators to adapt navigation in virtual reality: a pre-study [pdf]Paper   doi   bibtex   1 download  
WoaH: A Virtual Reality Work-at-height Simulator. Di Loreto, C.; Chardonnet, J.; Ryard, J.; and Rousseau, A. In IEEE Virtual Reality (VR), pages 281–288, Reutlingen, Germany, March 2018.
WoaH: A Virtual Reality Work-at-height Simulator [pdf]Paper   doi   bibtex  
Heterogeneous, Distributed Mixed Reality Applications. A Concept. Figueroa, P.; Hernández, T.; Merienne, F.; Chardonnet, J.; Dorado, J. L.; and López Pacheco, J. S. In IEEE Virtual Reality (VR), pages 549–550, Reutlingen, Germany, March 2018.
Heterogeneous, Distributed Mixed Reality Applications. A Concept [pdf]Paper   doi   bibtex  
Design and prototyping of an interactive virtual environment to foster citizen participation and creativity in urban design. Faliu, B.; Siarheyeva, A.; Lou, R.; and Merienne, F. In 27th International Conference on Information Systems Development, volume 34, of Lecture Notes in Information Systems and Organisation, pages 55–78, Lund, Sweden, August 2018. Springer
Design and prototyping of an interactive virtual environment to foster citizen participation and creativity in urban design [pdf]Paper   doi   bibtex  
A perceptual calibration method to ameliorate the phenomenon of non-size-constancy in hetereogeneous VR displays. Dorado, J. L.; Chardonnet, J.; Figueroa, P.; Merienne, F.; and Hernández, T. In 1er Workshop CATAÏ France-Colombie, pages 1–11, Lyon, France, June 2018.
A perceptual calibration method to ameliorate the phenomenon of non-size-constancy in hetereogeneous VR displays [pdf]Paper   doi   bibtex  
Réalité virtuelle et augmentée : quels enjeux et usages pour l’industrie du futur. Ababsa, F. October 2018.
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Interaction en réalité virtuelle : enjeux technologiques et humains. Chardonnet, J. October 2018.
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Smart adaptation of BIM for virtual reality, depending on building project actors’ needs: the nursery case. Raimbaud, P.; Merienne, F.; Danglade, F.; Lou, R.; Hernández, T.; and Figueroa, P. In IEEE Virtual Reality (VR), pages 667–668, Reutlingen, Germany, March 2018.
Smart adaptation of BIM for virtual reality, depending on building project actors’ needs: the nursery case [pdf]Paper   doi   bibtex  
A Virtual Reality Simulator to Detect Acrophobia in Work-at-Height Situations. Chardonnet, J.; Di Loreto, C.; Ryard, J.; and Rousseau, A. In IEEE Virtual Reality (VR), pages 747–748, Reutlingen, Germany, March 2018.
A Virtual Reality Simulator to Detect Acrophobia in Work-at-Height Situations [pdf]Paper   doi   bibtex  
An exploration on the integration of vibrotactile and force cues for 3D interactive tasks. Tarng, S.; Erfanian, A.; Hu, Y.; and Merienne, F. In IEEE Virtual Reality (VR), pages 1–2, Reutlingen, Germany, March 2018.
An exploration on the integration of vibrotactile and force cues for 3D interactive tasks [pdf]Paper   doi   bibtex  
A simulation sickness study on a driving simulator equipped with a vibration platform. Lucas, G.; Kemeny, A.; Paillot, D.; and Colombet, F. In Driving Simulation Conference, pages 19–21, Antibes, France, September 2018.
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Immersion visuelle réaliste : proposition d'un modèle d'évaluation. Perroud, B. Ph.D. Thesis, Ecole Nationale Supérieure d'Arts et Métiers, Chalon-sur-Saône, France, December 2018.
Immersion visuelle réaliste : proposition d'un modèle d'évaluation [link]Paper   bibtex  
CBCRS: An open case-based color recommendation system. Hong, Y.; Zeng, X.; Wang, Y.; Bruniaux, P.; and Chen, Y. Knowledge-Based Systems, 141: 113–128. February 2018.
CBCRS: An open case-based color recommendation system [pdf]Paper   doi   bibtex   1 download  
  2017 (28)
Multi-user interface and its use for collaborative work with multiple representations of Digital Mock-Up. Li, B. Ph.D. Thesis, Ecole Nationale Supérieure d'Arts et Métiers, Chalon-sur-Saône, France, December 2017.
Multi-user interface and its use for collaborative work with multiple representations of Digital Mock-Up [link]Paper   bibtex  
Joint collaboration in VR/AR between ENSAM and industry - The example of LiV. Chardonnet, J. October 2017.
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Selection of Measurement Method for Detection of Driver Visual Cognitive Distraction: A Review. Yuzoff, N. M.; Amad, R. F.; Guillet, C.; Malik, A. S.; Saad, N. M.; and Merienne, F. IEEE Access, 5: 22844–22854. 2017.
Selection of Measurement Method for Detection of Driver Visual Cognitive Distraction: A Review [pdf]Paper   doi   bibtex  
Virtual Reality: Principles and Applications. Merienne, F. Encyclopedia of Computer Science and Technology,1–11. 2017.
Virtual Reality: Principles and Applications [pdf]Paper   doi   bibtex  
Multi-user interface for co-located real-time work with digital mock-up: a way to foster collaboration?. Li, B.; Lou, R.; Segonds, F.; and Merienne, F. International Journal on Interactive Design and Manufacturing (IJIDeM), 11(3): 609–621. August 2017.
Multi-user interface for co-located real-time work with digital mock-up: a way to foster collaboration? [pdf]Paper   doi   bibtex  
Shaping the pace - a digital design heuristics tool to support creation of urban design by non-professionnals. Faliu, B. Research and Science Today, Supplement No. 2: 126–135. October 2017.
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Augmented reality as an aid for the use of machine tools. Chardonnet, J.; Fromentin, G.; and Outeiro, J. Research and Science Today, Supplement No. 2: 25–31. October 2017.
Augmented reality as an aid for the use of machine tools [pdf]Paper   bibtex  
Asymetric Telecollaboration in Virtual Reality. Porssut, T.; and Chardonnet, J. In IEEE Virtual Reality (VR), pages 289–290, Los Angeles, USA, March 2017.
Asymetric Telecollaboration in Virtual Reality [pdf]Paper   doi   bibtex  
Dynamic Platform for Virtual Reality Applications. Plouzeau, J.; Chardonnet, J.; and Merienne, F. In EuroVR, pages 2–5, Laval, France, December 2017.
Dynamic Platform for Virtual Reality Applications [pdf]Paper   bibtex  
Multi-view VR system for co-located multidisciplinary collaboration and its application in ergonomic design. Li, B.; Lou, R.; Posselt, J.; Segonds, F.; Merienne, F.; and Kemeny, A. In 23rd ACM Symposium on Virtual Reality Software and Technology, pages 1–2, Gothenburg, Sweden, November 2017.
Multi-view VR system for co-located multidisciplinary collaboration and its application in ergonomic design [pdf]Paper   doi   bibtex  
New VR navigation techniques to reduce cybersickness. Kemeny, A.; George, P.; Merienne, F.; and Colombet, F. In Electronic Imaging 2017, pages 48–53, San Francisco, USA, February 2017.
New VR navigation techniques to reduce cybersickness [pdf]Paper   doi   bibtex  
Shaping the pace - a digital design heuristics tool to support creation of urban design by non-professionnals. Faliu, B. In MIT Conference: Management and Innovative Technologies, pages 1–9, Sinaia, Romania, September 2017.
Shaping the pace - a digital design heuristics tool to support creation of urban design by non-professionnals [pdf]Paper   bibtex  
Force and vibrotactile integration for 3D user interaction within virtual environments. Erfanian, A.; Tarng, S.; Hu, Y.; Plouzeau, J.; and Merienne, F. In IEEE Symposium on 3D User Interfaces (3DUI), pages 87–94, Los Angeles, USA, March 2017.
Force and vibrotactile integration for 3D user interaction within virtual environments [pdf]Paper   doi   bibtex  
Comparing VR Environments for Seat Selection in an Opera Theater. Dorado, J. L.; Figueroa, P.; Chardonnet, J.; Merienne, F.; and Hernandez, T. In IEEE Symposium on 3D User Interfaces (3DUI), pages 221–222, Los Angeles, USA, March 2017.
Comparing VR Environments for Seat Selection in an Opera Theater [pdf]Paper   doi   bibtex  
Simulation de travail en hauteur en réalité mixte : étude de la présence et de l’anxiété. Di Loreto, C.; Chardonnet, J.; Ryard, J.; and Rousseau, A. In Journées de l'Association Française de Réalité Virtuelle, pages 99–104, Rennes, France, October 2017.
Simulation de travail en hauteur en réalité mixte : étude de la présence et de l’anxiété [pdf]Paper   bibtex  
A topological approach for human movement classification and anticipation. Bensekka, C.; Guillet, C.; Merienne, F.; and Pozzo, T. In Gait & Posture, volume 57, pages 229–230, Trondheim, Norway, September 2017. Elsevier
A topological approach for human movement classification and anticipation [pdf]Paper   doi   bibtex  
Defining an Indicator for Navigation Performance Measurement in VE Based on ISO/IEC15939. Assila, A.; Plouzeau, J.; Merienne, F.; Erfanian, A.; and Hu, Y. In 4th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, volume 10324, of Lecture Notes in Computer Science, pages 17–34, Ugento, Italy, June 2017. Springer
Defining an Indicator for Navigation Performance Measurement in VE Based on ISO/IEC15939 [pdf]Paper   doi   bibtex  
The Usability of Speech and/or Gestures in Multi-Modal Interface Systems. Alibay, F.; Kavakli, M.; Chardonnet, J.; and Baig, M. Z. In International Conference on Computer and Automation Engineering, pages 73–77, Sydney, Australia, February 2017.
The Usability of Speech and/or Gestures in Multi-Modal Interface Systems [pdf]Paper   doi   bibtex  
Study of Efficiency of Multi View System in Multi-Disciplinary Collaboration Task. Li, B.; Zhang, H.; and Lou, R. Research and Science Today, Supplement No. 2: 92–100. October 2017.
Study of Efficiency of Multi View System in Multi-Disciplinary Collaboration Task [pdf]Paper   bibtex  
Features of the Postural Sway Signal as Indicators to Estimate and Predict Visually Induced Motion Sickness in Virtual Reality. Chardonnet, J.; Mirzaei, M. A.; and Merienne, F. International Journal of Human–Computer Interaction, 33(10): 771–785. 2017.
Features of the Postural Sway Signal as Indicators to Estimate and Predict Visually Induced Motion Sickness in Virtual Reality [pdf]Paper   doi   bibtex  
Mechanism of Integrating Force and Vibrotactile Cues for 3D User Interaction within Virtual Environments. Erfanian, A.; Tarng, S.; Hu, Y.; Plouzeau, J.; and Merienne, F. In IEEE Virtual Reality (VR), pages 257–258, Los Angeles, USA, March 2017.
Mechanism of Integrating Force and Vibrotactile Cues for 3D User Interaction within Virtual Environments [pdf]Paper   doi   bibtex  
COSCH case studies - Wall Paintings in the Château de Germolles: An Interdisciplinary Project for the Rediscovery of a Unique Fourteenth-Century Decoration. Degrigny, C.; and Piqué, F. In Digital Techniques for Documenting and Preserving Cultural Heritage, pages 67–86. Arc Humanities Press, November 2017.
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Methods and Technologies - Augmented Reality. Farrugia, J.; and Merienne, F. In Digital Techniques for Documenting and Preserving Cultural Heritage, pages 217–210. Arc Humanities Press, November 2017.
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Effect of Footstep Vibrations and Proprioceptive Vibrations Used with an Innovative Navigation Method. Plouzeau, J.; Dorado, J. L.; Paillot, D.; and Merienne, F. In IEEE Symposium on 3D User Interfaces (3DUI), pages 241–242, Los Angeles, USA, March 2017.
Effect of Footstep Vibrations and Proprioceptive Vibrations Used with an Innovative Navigation Method [pdf]Paper   doi   bibtex  
Dealing with the right of way in advanced traffic simulation. A characterization of drivers’ behaviours in a multi-agent approach. Reffet, B.; Mathieu, P.; Kemeny, A.; Vailleau, B.; Nongaillard, A.; and Mohellebi, H. In Driving Simulation Conference, pages 163–165, Stuttgart, Germany, September 2017.
Dealing with the right of way in advanced traffic simulation. A characterization of drivers’ behaviours in a multi-agent approach [pdf]Paper   bibtex  
Artificial Potential Field Framework for Semi-Autonomous Car Conception. Le Gouguec, A.; Kemeny, A.; Merienne, F.; and Berthoz, A. In Driving Simulation Conference, pages 19–22, Stuttgart, Germany, September 2017.
Artificial Potential Field Framework for Semi-Autonomous Car Conception [pdf]Paper   bibtex  
Comparing Tangible and Fully Virtual Haptic Systems for HMI Studies in Driving Situation. Lassagne, A.; Kemeny, A.; Posselt, J.; and Merienne, F. In Driving Simulation Conference, pages 111–115, Stuttgart, Germany, September 2017.
Comparing Tangible and Fully Virtual Haptic Systems for HMI Studies in Driving Situation [pdf]Paper   bibtex  
Augmented reality as an aid for the use of machine tools. Chardonnet, J.; Fromentin, G.; and Outeiro, J. In MIT Conference: Management and Innovative Technologies, pages 1–4, Sinaia, Romania, September 2017.
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  2016 (14)
Apport des modalités vibratoires pour la navigation en environnement virtuel. Plouzeau, J. Ph.D. Thesis, Ecole Nationale Supérieure d'Arts et Métiers, Chalon-sur-Saône, France, December 2016.
Apport des modalités vibratoires pour la navigation en environnement virtuel [link]Paper   bibtex  
Simulation d'un Affichage Tête Haute - Réalité Augmentée pour l'aide visuelle à la conduite automobile. Halit, L. Ph.D. Thesis, Ecole Nationale Supérieure d'Arts et Métiers, Paris, France, November 2016.
Simulation d'un Affichage Tête Haute - Réalité Augmentée pour l'aide visuelle à la conduite automobile [link]Paper   bibtex  
Interactions nomades en environnement virtuel immersif pour des applications de revue de projet numérique. George, P. Ph.D. Thesis, Ecole Nationale Supérieure d'Arts et Métiers, Paris, France, June 2016.
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Les technologies de la réalité virtuelle et augmentée au service de la maintenance. Chardonnet, J. October 2016.
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Portails romans et gothiques menacés par les intempéries: le relevé laser au service du patrimoine : [actes du colloque, Paris INHA, France, 25 et 26 novembre 2014]. Rollier-Hanselmann, J.; and Vilain, A., editors. Ausonius, Bordeaux, 2016.
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Procédé d'affichage et de réglage de l'orientation d'une image virtuelle pour dispositif d'affichage électronique nomade. Kemeny, A.; and George, P. March 2016.
Procédé d'affichage et de réglage de l'orientation d'une image virtuelle pour dispositif d'affichage électronique nomade [pdf]Paper   bibtex  
Procédé d'affichage d'une vue virtuelle sur un écran d'affichage d'un dispositif d'affichage électronique nomade et de déplacement dans une installation d'environnement virtuel. George, P.; Kemeny, A.; and Merienne, F. March 2016.
Procédé d'affichage d'une vue virtuelle sur un écran d'affichage d'un dispositif d'affichage électronique nomade et de déplacement dans une installation d'environnement virtuel [pdf]Paper   bibtex  
Color-difference assessment and enhancement for driving headlight simulation. Vidal, Q.; Michelin, S.; Laborie, B.; and Kemeny, A. SIMULATION, 92(5): 427–435. May 2016.
Color-difference assessment and enhancement for driving headlight simulation [pdf]Paper   doi   bibtex  
Dexterous grasping tasks generated with an add-on end-effector of a haptic feedback system. Léon, J.; Dupeux, T.; Chardonnet, J.; and Perret, J. Journal of Computing and Information Science in Engineering, 16(3). September 2016.
Dexterous grasping tasks generated with an add-on end-effector of a haptic feedback system [pdf]Paper   doi   bibtex  
The Effects of the Use of Serious Game in Eco-Driving Training. Hrimech, H.; Beloufa, S.; Merienne, F.; Boucheix, J.; Cauchard, F.; Vedrenne, J.; and Kemeny, A. Frontiers in ICT, 3(22): 1–12. October 2016.
The Effects of the Use of Serious Game in Eco-Driving Training [pdf]Paper   doi   bibtex  
Use of a Virtual Environment to Engage Motor and Postural Abilities in Elderly Subjects With and Without Mild Cognitive Impairment (MAAMI Project). Bourrelier, J.; Ryard, J.; Dion, M.; Merienne, F.; Manckoundia, P.; and Mourey, F. IRBM, 37(2): 75–80. April 2016.
Use of a Virtual Environment to Engage Motor and Postural Abilities in Elderly Subjects With and Without Mild Cognitive Impairment (MAAMI Project) [pdf]Paper   doi   bibtex  
Télécollaboration asymétrique en réalité virtuelle. Porssut, T.; and Chardonnet, J. In Journées Françaises d’Informatique Graphique, pages 1–4, Grenoble, France, December 2016.
Télécollaboration asymétrique en réalité virtuelle [pdf]Paper   bibtex  
Navigation in virtual environments: Design and comparison of two anklet vibration patterns for guidance. Plouzeau, J.; Erfanian, A.; Chiu, C.; Merienne, F.; and Hu, Y. In IEEE Symposium on 3D User Interfaces (3DUI), pages 263–264, Greenville, USA, March 2016.
Navigation in virtual environments: Design and comparison of two anklet vibration patterns for guidance [pdf]Paper   doi   bibtex  
Realism Score for Immersive Virtual Reality Systems and Driving Simulators. Perroud, B.; Régnier, S.; Kemeny, A.; and Merienne, F. In Driving Simulation Conference, Paris, France, September 2016.
Realism Score for Immersive Virtual Reality Systems and Driving Simulators [pdf]Paper   bibtex  
  2015 (24)
Nested immersion: Describing and classifying augmented virtual reality. Marsh, W. E.; and Merienne, F. In IEEE Virtual Reality Workshop on Perceptual and Cognitive Issues in Augmented Reality (PERCAR), pages 407–412, Arles, France, March 2015.
Nested immersion: Describing and classifying augmented virtual reality [pdf]Paper   doi   bibtex  
Prediction of user action in moving-target selection tasks. Casallas, J. Ph.D. Thesis, Ecole Nationale Supérieure d'Arts et Métiers / Iowa State University, Ames, USA, June 2015.
Prediction of user action in moving-target selection tasks [link]Paper   bibtex  
Virtual immersion for engineering. Merienne, F. February 2015.
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Multi-sensory simulation in immersive virtual reality. Chardonnet, J. November 2015.
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Interaction peripheral device capable of controlling an element for touching and grasping multidimensional virtual objects. Chardonnet, J.; and Léon, J. January 2015.
Interaction peripheral device capable of controlling an element for touching and grasping multidimensional virtual objects [pdf]Paper   bibtex  
LATREDSIM6 (LATence REDuction pour SIMulateur 6 DOF) (Protection du logiciel à temps réel). Aykent, B.; Merienne, F.; Paillot, D.; and Kemeny, A. July 2015.
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D’ocre et d’azur : techniques picturales romanes de Bourgogne. Rollier-Hanselmann, J. Arts picturaux en territoires catalans XII-XIVe siècles,149–170. March 2015.
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Filleting sharp edges of multi-partitioned volume finite element meshes. Lou, R.; Pernot, J.; Giannini, F.; Veron, P.; and Falcidieno, B. Engineering Computations, 32(1): 129–154. March 2015.
Filleting sharp edges of multi-partitioned volume finite element meshes [pdf]Paper   doi   bibtex  
Les peintures de Saint-Sauveur de Casesnoves (Ille-sur-Têt, Pyrénées-Orientales) restitution 3D de l’église et de ses décors peints. Castineiras, M.; Leturque, A.; Rollier-Hanselmann, J.; and Mazuir, A. Arts picturaux en territoires catalans XII-XIVe siècles,171–198. March 2015.
Les peintures de Saint-Sauveur de Casesnoves (Ille-sur-Têt, Pyrénées-Orientales) restitution 3D de l’église et de ses décors peints [pdf]Paper   bibtex  
The Role of a Novel Discrete-Time MRAC Based Motion Cueing on Loss of Control at a Hexapod Driving Simulator. Aykent, B.; Paillot, D.; Merienne, F.; Guillet, C.; and Kemeny, A. Intelligent Control and Automation, 6(1): 84–102. 2015.
The Role of a Novel Discrete-Time MRAC Based Motion Cueing on Loss of Control at a Hexapod Driving Simulator [pdf]Paper   doi   bibtex  
Influence of the Headlight Chromaticity on the Driver’s Behavior. Vidal, Q.; Michelin, S.; and Kemeny, A. In Driving Simulation Conference, Tuebingen, Germany, September 2015.
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Modélisations 3D et réalité augmentée au service du patrimoine. Rollier-Hanselmann, J.; and Rzem, R. In TAIMA'2015, Hammamet, Tunisia, May 2015.
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Effect of proprioceptive vibrations on simulator sickness during navigation task in virtual environment. Plouzeau, J.; Paillot, D.; Chardonnet, J.; and Merienne, F. In ICAT EGVE, pages 1–6, Kyoto, Japan, October 2015.
Effect of proprioceptive vibrations on simulator sickness during navigation task in virtual environment [pdf]Paper   bibtex   1 download  
Institut Image-Le2i. Merienne, F.; Marsh, W. E.; Aykent, B.; and Martinez, J. In IEEE Virtual Reality Lab and Project Presentations, Arles, France, March 2015.
Institut Image-Le2i [pdf]Paper   bibtex  
Distance Perception During Cooperative Virtual Locomotion. Marsh, W. E.; Chardonnet, J.; and Merienne, F. In IEEE Symposium on 3D User Interfaces, pages 173–174, Arles, France, March 2015.
Distance Perception During Cooperative Virtual Locomotion [pdf]Paper   doi   bibtex  
A Multi-view and Multi-interaction System for Digital-mock up’s collaborative environment. Li, B.; Lou, R.; Segonds, F.; and Merienne, F. In EuroVR, Milano, Italy, October 2015.
A Multi-view and Multi-interaction System for Digital-mock up’s collaborative environment [pdf]Paper   bibtex  
An add-on device to perform dexterous grasping tasks with a haptic feedback system. Léon, J.; Dupeux, T.; Chardonnet, J.; and Perret, J. In ASME International Design Engineering Technical Conferences and Computers & Information in Engineering Conference, Boston, USA, August 2015.
An add-on device to perform dexterous grasping tasks with a haptic feedback system [pdf]Paper   doi   bibtex  
Head Motion parallax effect on driving performances when using an AR-HUD: Simulation Study on Renault’s CARDs Simulator. Halit, L.; Kemeny, A.; Merienne, F.; and Mohellebi, H. In Driving Simulation Conference, pages 71–77, Tuebingen, Germany, September 2015.
Head Motion parallax effect on driving performances when using an AR-HUD: Simulation Study on Renault’s CARDs Simulator [pdf]Paper   bibtex  
An efficient MPC-based motion cueing delay compensation algorithm for driving simulator. Fang, Z.; and Kemeny, A. In Driving Simulation Conference, Tuebingen, Germany, September 2015.
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Visually Induced Motion Sickness Estimation and Prediction in Virtual Reality using Frequency Components Analysis of Postural Sway Signal. Chardonnet, J.; Mirzaei, M. A.; and Merienne, F. In ICAT EGVE, pages 9–16, Kyoto, Japan, October 2015.
Visually Induced Motion Sickness Estimation and Prediction in Virtual Reality using Frequency Components Analysis of Postural Sway Signal [pdf]Paper   doi   bibtex  
Approche topologique de la métrologie du mouvement pour des applications en réalité virtuelle. Bensekka, C.; Guillet, C.; Merienne, F.; and Pozzo, T. In AFIG, Lyon, France, November 2015.
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Effect of VR device -HMD and screen display- on the sickness for driving simulation. Aykent, B.; Merienne, F.; and Kemeny, A. In Driving Simulation Conference, pages 235–236, Tuebingen, Germany, September 2015.
Effect of VR device -HMD and screen display- on the sickness for driving simulation [pdf]Paper   bibtex  
Pitch tilt rendering for an 8-DOF driving simulator. Colombet, F.; Fang, Z.; and Kemeny, A. In Driving Simulation Conference, pages 55–61, Tuebingen, Germany, September 2015.
Pitch tilt rendering for an 8-DOF driving simulator [pdf]Paper   bibtex  
How to avoid simulation sickness in virtual environments during user displacement. Kemeny, A.; Colombet, F.; and Denoual, T. In SPIE/IS&T Electronic Imaging, volume 9392, pages 1–9, San Francisco, USA, February 2015.
How to avoid simulation sickness in virtual environments during user displacement [pdf]Paper   doi   bibtex  
  2014 (34)
Colorimétrie appliquée à la simulation de phare de voiture. Vidal, Q.; Michelin, S.; Laborie, B.; and Kemeny, A. In AFRV, Reims, France, November 2014.
Colorimétrie appliquée à la simulation de phare de voiture [pdf]Paper   bibtex  
TaCAT: Task Centered Analysis Tools for Urban Planning. Ibarra, J. Ph.D. Thesis, Ecole Nationale Supérieure d'Arts et Métiers / Universidad de los Andes, Bogota, Colombia, December 2014.
TaCAT: Task Centered Analysis Tools for Urban Planning [pdf]Paper   bibtex  
LiV : a joined lab between Renault and ENSAM. Merienne, F. December 2014.
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Immersion, perception, interaction, navigation. Chardonnet, J. April 2014.
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HaptiHand-API, HaptiHand-App. Dupeux, T.; Chardonnet, J.; and Léon, J. 2014.
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Développement d’un SIG 4D pour la ville médiévale de Cluny. Rollier-Hanselmann, J.; Petty, Z.; Mazuir, A.; Faucher, S.; Coulais, J.; and Rollier, G. Archeologia e Calcolatori, (Supplemento 5): 164–179. 2014.
Développement d’un SIG 4D pour la ville médiévale de Cluny [pdf]Paper   bibtex  
Automatic Stress Classification With Pupil Diameter Analysis. Pedrotti, M.; Mirzaei, M. A.; Tedesco, A.; Chardonnet, J.; Merienne, F.; Benedetto, S.; and Baccino, T. International Journal of Human-Computer Interaction, 30(3): 220–236. 2014.
Automatic Stress Classification With Pupil Diameter Analysis [pdf]Paper   doi   bibtex  
Simulation and visualization of thermal metaphors in a virtual environment for thermal building assessment. Nugraha Bahar, Y.; Landrieu, J.; Père, C.; and Nicolle, C. International Journal of Technology (IJTech), 5(1): 3–13. January 2014.
Simulation and visualization of thermal metaphors in a virtual environment for thermal building assessment [pdf]Paper   doi   bibtex  
New wireless connection between user and VE using speech processing. Mirzaei, M. A.; Merienne, F.; Oliver, J. H.; and Chardonnet, J. Virtual Reality, 18(4): 235–243. November 2014. Erratum published in March 2015
New wireless connection between user and VE using speech processing [pdf]Paper   doi   bibtex  
The development of a physics and constraint-based haptic virtual assembly system. Gonzalez-Badillo, G.; Medellin-Castillo, H.; Lim, T.; Ritchie, J.; and Garbaya, S. Assembly Automation, 34(1): 41–55. January 2014.
The development of a physics and constraint-based haptic virtual assembly system [pdf]Paper   doi   bibtex  
A new methodology to evaluate the performance of physics simulation engines in haptic virtual assembly. Gonzalez-Badillo, G.; Medellin-Castillo, H. I.; Lim, T.; Ritchie, J. M.; Sung, R. C. W.; and Garbaya, S. Assembly Automation, 34(2): 128–140. April 2014.
A new methodology to evaluate the performance of physics simulation engines in haptic virtual assembly [pdf]Paper   doi   bibtex  
Sensorial virtualization: coupling gaming and virtual environment. Garbaya, S.; Miraoui, C.; Wendrich, R.; Lim, T.; Stanescu, I. A.; and Hauge, J. B. Journal of Advanced Distributed Learning Technology, 2(1): 16–30. July 2014.
Sensorial virtualization: coupling gaming and virtual environment [pdf]Paper   bibtex