2018 (11)
Large scale collaborative autonomous vehicle simulation and analysis using smartphones. Kemeny, A.; Icart, E.; Sepchat, A.; Colombet, F.; Espié, S.; and Chardonnet, J. In Driving Simulation Conference, pages 157–161, Antibes, France, September 2018.
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Solving the Constrained Problem in Model Predictive Control based Motion Cueing Algorithm with a Neural Network Approach. Rengifo, C.; Chardonnet, J.; Paillot, D.; Mohellebi, H.; and Kemeny, A. In Driving Simulation Conference, pages 63–69, Antibes, France, September 2018.
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Perception of Absolute Distances within Different Visualization Systems: HMD and CAVE. Ghinea, M.; Frunza, D.; Chardonnet, J.; Merienne, F.; and Kemeny, A. In 5th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, volume 10850, of Lecture Notes in Computer Science, pages 148–161, Otranto, Italy, June 2018. Springer
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Speed Profile Optimization for Enhanced Passenger Comfort: An Optimal Control Approach. Wang, Y.; Chardonnet, J.; and Merienne, F. In 21st IEEE International Conference on Intelligent Transportation Systems, Maui, Hawaii, USA, November 2018.
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Comparing Real and Virtual Object Manipulation by Physiological Signals Analysis: a first study. Mirzaei, M. A.; Chardonnet, J.; and Merienne, F. In 2nd International Conference on Computer-Human Interaction Research and Applications, Sevilla, Spain, September 2018.
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Toward customized virtual reality: the case of navigation. Chardonnet, J. May 2018.
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Using cybersickness indicators to adapt navigation in virtual reality: a pre-study (Best Poster Award). Plouzeau, J.; Chardonnet, J.; and Merienne, F. In IEEE Virtual Reality (VR), Reutlingen, Germany, March 2018.
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Heterogeneous, Distributed Mixed Reality Applications. A Concept. Figueroa, P.; Hernández, T.; Merienne, F.; Chardonnet, J.; Dorado, J. L.; and López Pacheco, J. S. In IEEE Virtual Reality (VR), Reutlingen, Germany, March 2018.
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A perceptual calibration method to ameliorate the phenomenon of non-size-constancy in hetereogeneous VR displays. Dorado, J. L.; Chardonnet, J.; Figueroa, P.; Merienne, F.; and Hernández, T. In 1er Workshop CATAÏ France-Colombie, Lyon, France, June 2018.
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WoaH: A Virtual Reality Work-at-height Simulator. Di Loreto, C.; Chardonnet, J.; Ryard, J.; and Rousseau, A. In IEEE Virtual Reality (VR), Reutlingen, Germany, March 2018.
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A Virtual Reality Simulator to Detect Acrophobia in Work-at-Height Situations. Chardonnet, J.; Di Loreto, C.; Ryard, J.; and Rousseau, A. In IEEE Virtual Reality (VR), Reutlingen, Germany, March 2018.
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  2017 (9)
Joint collaboration in VR/AR between ENSAM and industry - The example of LiV. Chardonnet, J. October 2017.
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Features of the Postural Sway Signal as Indicators to Estimate and Predict Visually Induced Motion Sickness in Virtual Reality. Chardonnet, J.; Mirzaei, M. A.; and Merienne, F. International Journal of Human–Computer Interaction, 33(10): 771–785. 2017.
Features of the Postural Sway Signal as Indicators to Estimate and Predict Visually Induced Motion Sickness in Virtual Reality [pdf]Paper   doi   bibtex
Augmented reality as an aid for the use of machine tools. Chardonnet, J.; Fromentin, G.; and Outeiro, J. Research and Science Today, Supplement No. 2: 25–31. October 2017.
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Dynamic Platform for Virtual Reality Applications. Plouzeau, J.; Chardonnet, J.; and Merienne, F. In EuroVR, pages 2–5, Laval, France, December 2017.
Dynamic Platform for Virtual Reality Applications [pdf]Paper   bibtex
Comparing VR Environments for Seat Selection in an Opera Theater. Dorado, J. L.; Figueroa, P.; Chardonnet, J.; Merienne, F.; and Hernández, T. In IEEE Symposium on 3D User Interfaces (3DUI), pages 221–222, Los Angeles, USA, March 2017.
Comparing VR Environments for Seat Selection in an Opera Theater [pdf]Paper   doi   bibtex
Simulation de travail en hauteur en réalité mixte : étude de la présence et de l’anxiété. Di Loreto, C.; Chardonnet, J.; Ryard, J.; and Rousseau, A. In Journées de l'Association Française de Réalité Virtuelle, pages 99–104, Rennes, France, October 2017.
Simulation de travail en hauteur en réalité mixte : étude de la présence et de l’anxiété [pdf]Paper   bibtex
Augmented reality as an aid for the use of machine tools (Session Best Paper Award). Chardonnet, J.; Fromentin, G.; and Outeiro, J. In MIT Conference: Management and Innovative Technologies, pages 1–4, Sinaia, Romania, September 2017.
Augmented reality as an aid for the use of machine tools (Session Best Paper Award) [pdf]Paper   bibtex
The Usability of Speech and/or Gestures in Multi-Modal Interface Systems. Alibay, F.; Kavakli, M.; Chardonnet, J.; and Baig, M. Z. In International Conference on Computer and Automation Engineering, pages 73–77, Sydney, Australia, February 2017.
The Usability of Speech and/or Gestures in Multi-Modal Interface Systems [pdf]Paper   doi   bibtex
Asymetric Telecollaboration in Virtual Reality. Porssut, T; and Chardonnet, J. In IEEE Virtual Reality (VR), pages 289–290, Los Angeles, USA, March 2017. IEEE
Asymetric Telecollaboration in Virtual Reality [pdf]Paper   doi   bibtex
  2016 (3)
Les technologies de la réalité virtuelle et augmentée au service de la maintenance. Chardonnet, J. October 2016.
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Dexterous grasping tasks generated with an add-on end-effector of a haptic feedback system. Léon, J.; Dupeux, T.; Chardonnet, J.; and Perret, J. Journal of Computing and Information Science in Engineering, 16(3). September 2016.
Dexterous grasping tasks generated with an add-on end-effector of a haptic feedback system [pdf]Paper   doi   bibtex
Télécollaboration asymétrique en réalité virtuelle. Porssut, T.; and Chardonnet, J. In Journées Françaises d’Informatique Graphique, pages 1–4, Grenoble, France, December 2016.
Télécollaboration asymétrique en réalité virtuelle [pdf]Paper   bibtex
  2015 (7)
Multi-sensory simulation in immersive virtual reality. Chardonnet, J. November 2015.
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Effect of proprioceptive vibrations on simulator sickness during navigation task in virtual environment. Plouzeau, J.; Paillot, D.; Chardonnet, J.; and Merienne, F. In ICAT EGVE, pages 1–6, Kyoto, Japan, October 2015.
Effect of proprioceptive vibrations on simulator sickness during navigation task in virtual environment [pdf]Paper   bibtex
Visually Induced Motion Sickness Estimation and Prediction in Virtual Reality using Frequency Components Analysis of Postural Sway Signal. Chardonnet, J.; Mirzaei, M. A.; and Merienne, F. In ICAT EGVE, pages 9–16, Kyoto, Japan, October 2015.
Visually Induced Motion Sickness Estimation and Prediction in Virtual Reality using Frequency Components Analysis of Postural Sway Signal [pdf]Paper   bibtex
Interopérabilité, visualisation 3D - Point de vue de la réalité virtuelle pour la pédogogie. Chardonnet, J. June 2015.
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Distance Perception During Cooperative Virtual Locomotion. Marsh, W. E.; Chardonnet, J.; and Merienne, F. In IEEE Symposium on 3D User Interfaces, pages 173–174, Arles, France, March 2015. IEEE
Distance Perception During Cooperative Virtual Locomotion [pdf]Paper   doi   bibtex
Interaction peripheral device capable of controlling an element for touching and grasping multidimensional virtual objects. Chardonnet, J.; and Léon, J. January 2015.
Interaction peripheral device capable of controlling an element for touching and grasping multidimensional virtual objects [pdf]Paper   bibtex
An add-on device to perform dexterous grasping tasks with a haptic feedback system. Léon, J.; Dupeux, T.; Chardonnet, J.; and Perret, J. In DETC2015 - ASME 2015 International Design Engineering Technical Conferences & Computers and Information in Engineering Conference, Boston, USA, August 2015.
An add-on device to perform dexterous grasping tasks with a haptic feedback system [pdf]Paper   doi   bibtex
  2014 (7)
HaptiHand-API, HaptiHand-App. Dupeux, T.; Chardonnet, J.; and Léon, J. 2014.
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Automatic Stress Classification With Pupil Diameter Analysis. Pedrotti, M.; Mirzaei, M. A.; Tedesco, A.; Chardonnet, J.; Merienne, F.; Benedetto, S.; and Baccino, T. International Journal of Human-Computer Interaction, 30(3): 220–236. 2014.
Automatic Stress Classification With Pupil Diameter Analysis [pdf]Paper   doi   bibtex
New wireless connection between user and VE using speech processing. Mirzaei, M. A.; Merienne, F.; Oliver, J. H.; and Chardonnet, J. Virtual Reality, 18(4): 235–243. November 2014. Erratum published in March 2015
New wireless connection between user and VE using speech processing [pdf]Paper   doi   bibtex
Immersion, perception, interaction, navigation. Chardonnet, J. April 2014.
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Navigation and interaction in a real-scale digital mock-up using natural language and user gesture. Mirzaei, M. A.; Chardonnet, J.; Merienne, F.; and Genty, A. In Laval Virtual VRIC'14, pages 1–4, Laval, France, April 2014.
Navigation and interaction in a real-scale digital mock-up using natural language and user gesture [pdf]Paper   bibtex
Virtual Distance Estimation in a CAVE. Marsh, W. E.; Chardonnet, J.; and Merienne, F. In Spatial Cognition IX, volume 8684, of LNCS, pages 354–369, September 2014. Springer International Publishing
Virtual Distance Estimation in a CAVE [pdf]Paper   doi   bibtex
Evaluation of Smartphone-based interaction techniques in a CAVE in the context of immersive digital project review. George, P.; Kemeny, A.; Colombet, F.; Merienne, F.; Chardonnet, J.; and Mouttapa Thouvenin, I. In IS&T/SPIE Electronic Imaging, The Engineering Reality of Virtual Reality, volume 9012, pages 901203–1,901203–7, San Francisco, USA, February 2014. Margaret Dolinsky, Ian E. McDowall
Evaluation of Smartphone-based interaction techniques in a CAVE in the context of immersive digital project review [pdf]Paper   doi   bibtex
  2013 (7)
Haptic Interface to Interact with a Virtual Vehicle Cockpit. Diraa, F.; Chardonnet, J.; Merienne, F.; and Hrimech, H. In Confere, Biarritz, France, July 2013.
Haptic Interface to Interact with a Virtual Vehicle Cockpit [pdf]Paper   bibtex
New motherwavelet for pattern detection in IR image. Mirzaei, M. A.; Prianto, S.; Chardonnet, J.; Père, C.; and Merienne, F. In IEEE Video Communication and Image Processing, pages 1–6, Kuching, Malaysia, November 2013. IEEE
New motherwavelet for pattern detection in IR image [pdf]Paper   doi   bibtex
Sensor fusion for interactive real-scale modeling and simulation systems. Mirzaei, M. A.; Chardonnet, J.; Père, C.; and Merienne, F. In 18th International Conference on Computer Games (CGAMES USA), pages 149–153, Louisville, USA, August 2013.
Sensor fusion for interactive real-scale modeling and simulation systems [pdf]Paper   doi   bibtex
Improvement of the real-time gesture analysis by a new mother wavelet and the application for the navigation inside a scale-one 3D system. Mirzaei, M. A.; Chardonnet, J.; Père, C.; and Merienne, F. In IEEE International Conference on Advanced Video and Signal-Based Surveillance, pages 270–275, Krakow, Poland, August 2013. IEEE
Improvement of the real-time gesture analysis by a new mother wavelet and the application for the navigation inside a scale-one 3D system [pdf]Paper   doi   bibtex
Périphérique d'interaction apte à contrôler un élément de toucher et de préhension d'objets virtuels multidimensionnels. Chardonnet, J.; and Léon, J. August 2013.
Périphérique d'interaction apte à contrôler un élément de toucher et de préhension d'objets virtuels multidimensionnels [pdf]Paper   bibtex
Joint Platform for the Real-Scale 3D Visualization of Conceptual Design Incorporating Semantic. Hattar, G.; Mirzaei, M. A.; Garbaya, S.; Merienne, F.; and Chardonnet, J. In AFRV, pages 29–34, Laval, France, October 2013.
Joint Platform for the Real-Scale 3D Visualization of Conceptual Design Incorporating Semantic [pdf]Paper   bibtex
Nomad Devices for Interactions in Immersive Virtual Environments. George, P.; Kemeny, A.; Merienne, F.; Chardonnet, J.; Mouttapa Thouvenin, I.; Posselt, J.; and Icart, E. In IS&T/SPIE Electronic Imaging, The Engineering Reality of Virtual Reality, volume 8649, pages 86490I–1,86490I–7, Burlingame, USA, February 2013. Margaret Dolinsky, Ian E. McDowall
Nomad Devices for Interactions in Immersive Virtual Environments [pdf]Paper   doi   bibtex
  2012 (5)
Interactive Dynamic Simulator for Multibody Systems. Chardonnet, J. International Journal of Humanoid Robotics, 9(3): 1250021–1,1250021–24. 2012.
Interactive Dynamic Simulator for Multibody Systems [pdf]Paper   doi   bibtex
Designing a 3D Navigation System Using Cognitive Factors. Mirzaei, M. A.; Chardonnet, J.; Père, C.; and Merienne, F. In AFRV, Strasbourg, France, October 2012.
Designing a 3D Navigation System Using Cognitive Factors [pdf]Paper   bibtex
Test-bench for evaluating navigation and interaction in large virtual databases. Mirzaei, M. A.; Chardonnet, J.; Père, C.; and Merienne, F. In Confere, Venice, Italy, July 2012.
Test-bench for evaluating navigation and interaction in large virtual databases [pdf]Paper   bibtex
Monitoring a Realistic Virtual Hand using a Passive Haptic Device to Interact with Virtual Worlds. Chardonnet, J.; and Léon, J. In Joint Virtual Reality Conference, Madrid, Spain, October 2012.
Monitoring a Realistic Virtual Hand using a Passive Haptic Device to Interact with Virtual Worlds [pdf]Paper   bibtex
Designing Interaction in Virtual Worlds through a Passive Haptic Peripheral. Chardonnet, J.; and Léon, J. In RO-MAN'2012: 21th International Symposium on Robot and Human Interactive Communication, pages 284–289, Paris, France, September 2012.
Designing Interaction in Virtual Worlds through a Passive Haptic Peripheral [pdf]Paper   doi   bibtex
  2010 (3)
Design of an immersive peripheral for object grasping (Technical Committee Best Paper Award). Chardonnet, J.; and Léon, J. In DETC2010 - ASME 2010 International Design Engineering Technical Conferences & Computers and Information in Engineering Conference, pages 1335–1344, Montréal, Canada, August 2010. ASME
Design of an immersive peripheral for object grasping (Technical Committee Best Paper Award) [link]Paper   doi   bibtex
Designing and evolving hands-on interaction prototypes for virtual reality (Best Paper Award). Chardonnet, J.; Amaro, A. D. C.; Léon, J.; Huyghe, D.; and Cani, M. In VRIC 2010 - Virtual Reality International Conference, pages 25–34, Laval, France, April 2010.
Designing and evolving hands-on interaction prototypes for virtual reality (Best Paper Award) [link]Paper   bibtex
Un périphérique pour la saisie réaliste d'objets avec retour tactile. Chardonnet, J.; and Léon, J. In AFRV, Orsay, France, December 2010.
Un périphérique pour la saisie réaliste d'objets avec retour tactile [link]Paper   bibtex
  2009 (4)
Modèle Dynamique Temps-Réel pour l'Animation d'Objets Poly-Articulés dans les Environnements Contraints, Prise en Compte des Contacts Frottants et des Déformations Locales : Application en Robotique Humanoïde et aux Avatars Virtuels. Chardonnet, J. Ph.D. Thesis, Université de Montpellier II, Montpellier, France, June 2009.
Modèle Dynamique Temps-Réel pour l'Animation d'Objets Poly-Articulés dans les Environnements Contraints, Prise en Compte des Contacts Frottants et des Déformations Locales : Application en Robotique Humanoïde et aux Avatars Virtuels [link]Paper   bibtex
Hand Navigator : Prototypages de périphériques d'interaction pour le contrôle d'une main virtuelle. Chardonnet, J.; Amaro, A. D. C.; Léon, J.; and Cani, M. In AFRV, Lyon, France, December 2009.
Hand Navigator : Prototypages de périphériques d'interaction pour le contrôle d'une main virtuelle [link]Paper   bibtex
Hand Navigator: Experimenting hand navigation in desktop virtual reality - Demo paper. Chardonnet, J.; Amaro, A. D. C.; Léon, J.; and Cani, M. In EGVE/ICAT/EuroVR Joint Virtual Reality Conference, Lyon, France, December 2009.
Hand Navigator: Experimenting hand navigation in desktop virtual reality - Demo paper [link]Paper   bibtex
Whole-Body Motion of a Humanoid Robot for Passing Through a Door - Opening a Door by Impulsive Force -. Arisumi, H.; Chardonnet, J.; and Yokoi, K. In IROS'09: International Conference on Intelligent Robots and Systems, pages 428–434, St Louis, USA, October 2009. IEEE
Whole-Body Motion of a Humanoid Robot for Passing Through a Door - Opening a Door by Impulsive Force - [link]Paper   doi   bibtex
  2008 (8)
Haptic Interaction with Virtual Avatars. Keith, F.; Evrard, P.; Chardonnet, J.; Miossec, S.; and Kheddar, A. In EuroHaptics'2008: 6th International Conference, volume 5024, of LNCS, pages 630–639, Madrid, Spain, June 2008. Springer
Haptic Interaction with Virtual Avatars [link]Paper   doi   bibtex
Interactive Dynamic Simulator for Humanoid With Haptic Feedback. Chardonnet, J.; Keith, F.; Kheddar, A.; Yokoi, K.; and Pierrot, F. In 17th CISM-IFToMM Symposium on Robot Design, Dynamics, and Control, pages 8, Tokyo, Japan, July 2008.
Interactive Dynamic Simulator for Humanoid With Haptic Feedback [link]Paper   bibtex
Dynamic Lifting by Whole Body Motion of Humanoid Robots. Arisumi, H.; Miossec, S.; Chardonnet, J.; and Yokoi, K. In IROS'08: International Conference on Intelligent Robots and Systems, pages 668–675, Nice, France, September 2008. IEEE
Dynamic Lifting by Whole Body Motion of Humanoid Robots [link]Paper   doi   bibtex
Framework for Haptic Interaction with Virtual Avatars. Evrard, P.; Keith, F.; Chardonnet, J.; and Kheddar, A. In RO-MAN'2008: 17th International Symposium on Robot and Human Interactive Communication, pages 15–20, August 2008. IEEE
Framework for Haptic Interaction with Virtual Avatars [link]Paper   doi   bibtex
Study of an External Passive Shock-absorbing Mechanism for Walking Robots. David, A.; Chardonnet, J.; Kheddar, A.; Kaneko, K.; and Yokoi, K. In Humanoids'08: 8th International Conference on Humanoid Robots, pages 435–440, December 2008. IEEE-RAS
Study of an External Passive Shock-absorbing Mechanism for Walking Robots [link]Paper   doi   bibtex
Simulation dynamique interactive pour les robots humanoïdes. Chardonnet, J.; Keith, F.; Miossec, S.; Kheddar, A.; Pierrot, F.; and Yokoi, K. In 3èmes Journées Nationales de la Robotique Humanoïde, Paris, France, May 2008.
Simulation dynamique interactive pour les robots humanoïdes [link]Paper   bibtex
Interactive Dynamic Simulator for Humanoid Robots with Deformable Soles. Chardonnet, J.; David, A.; Kheddar, A.; and Yokoi, K. In 26th Annual Conference of the Robotics Society of Japan, Kobe, Japan, September 2008.
Interactive Dynamic Simulator for Humanoid Robots with Deformable Soles [link]Paper   bibtex
Lifting by Whole Body Motion of Humanoid. Arisumi, H.; Miossec, S.; Chardonnet, J.; and Yokoi, K. In JSME Conference on Robotics and Mechatronics, Nagano, Japan, June 2008.
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  2007 (2)
Interaction haptique et robotique humanoïde. Kheddar, A.; Chardonnet, J.; Escande, A.; and Evrard, P. In Journées Nationales de la Robotique Humanoïde, Montpellier, France, March 2007.
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Dynamic Lifting Motion of Humanoid Robots. Arisumi, H.; Chardonnet, J.; Kheddar, A.; and Yokoi, K. In ICRA'07: International Conference on Robotics and Automation, pages 2661–2667, Rome, Italy, April 2007. IEEE
Dynamic Lifting Motion of Humanoid Robots [link]Paper   doi   bibtex
  2006 (1)
Dynamic simulator for humanoids using constraint-based method with static friction. Chardonnet, J.; Miossec, S.; Kheddar, A.; Arisumi, H.; Hirukawa, H.; Pierrot, F.; and Yokoi, K. In ROBIO'06: International Conference on Robotics and Biomimetics, pages 1366–1371, Kunming, China, December 2006.
Dynamic simulator for humanoids using constraint-based method with static friction [link]Paper   doi   bibtex