ASE4Games'21 Workshop Report. Cooper, K. M. L., Petrillo, F., Gu�h�neuc, Y., & Politowski, C. ACM SIGSOFT Software Engineering Notes, 47(2):10–11, April, 2022. 2 pages.
ASE4Games'21 Workshop Report [pdf]Paper  abstract   bibtex   
The first edition of the workshop on Automated Software Engineering For Games (ASE4Games 2021) was held virtually on November 14th, 2021, co-located with the 36th IEEE/ACM International Conference on Automated Software Engineering (ASE 2021). Five papers from all over the world were submitted, two full-papers and two short-papers were accepted. The program also featured a keynote by Mathieu Nayrolles, researcher at Ubisoft, entitled Automated Software Engineering for AAA Games.

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