Towards Automated Video Game Testing: Still a Long Way to Go. Politowski, C., Gu�h�neuc, Y., & Petrillo, F. In Proceedings of the 6<sup>th</sup> ICSE International Workshop on Games and Software Engineering (GAS), pages 37–43, May, 2022. ACM Press. 7 pages.
Towards Automated Video Game Testing: Still a Long Way to Go [pdf]Paper  abstract   bibtex   
As the complexity and scope of game development increases, play testing remains an essential activity to ensure the quality of video games. Yet, the manual, ad-hoc nature of play testing gives space to improvements in the process. In this study, we investigate gaps between academic solutions in the literature for automated video game testing and the needs of video game developers in the indus-try. We performed a literature review on video game automated testing and applied an online survey with video game develop-ers. The literature results show a rise in research topics related to automated video game testing. The survey results show that game developers are skeptical about using automated agents to test games. We conclude that there is a need for new testing approaches that did not disrupt the developer workflow. As for the researchers, the focus should be on the testing goal and testing oracle.

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