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  2019 (5)
RecoLibry-core: A component-based framework for building recommender systems. Jorro-Aragoneses, J., L.; Recio-García, J., A.; Díaz-Agudo, B.; and Jimenez-Diaz, G. Knowledge-Based Systems,In Press. 7 2019.
RecoLibry-core: A component-based framework for building recommender systems [pdf]Paper   RecoLibry-core: A component-based framework for building recommender systems [link]Website   doi   link   bibtex   abstract  
An Algorithm Independent Case-Based Explanation Approach for Recommender Systems Using Interaction Graphs. Caro-Martinez, M.; Recio-Garcia, J.; and Jimenez-Diaz, G. Volume 11680 LNAI 2019.
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Explanation of Recommenders Using Formal Concept Analysis. Diaz-Agudo, B.; Caro-Martinez, M.; Recio-Garcia, J.; Jorro-Aragoneses, J.; and Jimenez-Diaz, G. Volume 11680 LNAI 2019.
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Personalized Case-Based Explanation of Matrix Factorization Recommendations. Jorro-Aragoneses, J.; Caro-Martinez, M.; Recio-Garcia, J.; Diaz-Agudo, B.; and Jimenez-Diaz, G. Volume 11680 LNAI 2019.
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Assessment of machine learning performance for decision support in venture capital investments. Arroyo, J.; Corea, F.; Jimenez-Diaz, G.; and Recio-Garcia, J. IEEE Access, 7. 2019.
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  2018 (2)
A Wikia census: motives, tools and insights. Jimenez-Diaz, G.; Serrano, A.; and Arroyo, J. In Proceedings of the 14th International Symposium on Open Collaboration - OpenSym '18, pages 2:1--2:6, 2018. ACM Press
A Wikia census: motives, tools and insights [link]Website   doi   link   bibtex  
A Theoretical Model of Explanations in Recommender Systems. Caro-Martínez, M.; Jimenez-Diaz, G.; and Recio-García, J., A. In XCBR: Case-Based Reasoning for the Explanation of Intelligent Systems. Workshop at ICCBR 2018 – 26th International Conference on Case-Based Reasoning, pages 52-63, 2018.
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  2017 (3)
Similar Users or Similar Items? Comparing Similarity-Based Approaches for Recommender Systems in Online Judges. Caro-Martínez, M.; and Jimenez-Diaz, G. In Aha, D., W.; and Lieber, J., editor(s), Case-Based Reasoning Research and Development: 25th International Conference, ICCBR 2017, Trondheim, Norway, June 26-28, 2017, Proceedings, pages 92-107, 2017. Springer International Publishing
Similar Users or Similar Items? Comparing Similarity-Based Approaches for Recommender Systems in Online Judges [link]Website   doi   link   bibtex  
Case-based recommendation for online judges using learning itineraries. Sánchez-Ruiz, A.; Jimenez-Diaz, G.; Gómez-Martín, P.; and Gómez-Martín, M. In Aha, D., W.; and Lieber, J., editor(s), Case-Based Reasoning Research and Development: 25th International Conference, ICCBR 2017, Trondheim, Norway, June 26-28, 2017, Proceedings, volume 10339 LNAI, pages 315-329, 2017. Springer International Publishing
Case-based recommendation for online judges using learning itineraries [link]Website   doi   link   bibtex  
Similarity metrics from social network analysis for content recommender systems. Jimenez-Diaz, G.; Gómez-Martín, P.; Gómez-Martín, M.; and Sánchez-Ruiz, A. AI Communications, 30(3-4): 223-234. 2017.
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  2016 (1)
Searching Museum Routes using CBR. Aguirre Pemán, J.; Díaz-Agudo, B.; and Jimenez-Diaz, G. In Goel, A.; Díaz-Agudo, M., B.; and Roth-Berghofer, T., editor(s), 24th International Conference on Case Based Reasoning ICCBR 2016, pages 1-15, 2016. Springer International Publishing
Searching Museum Routes using CBR [link]Website   doi   link   bibtex  
  2015 (1)
RACMA or how to give life to a blank map at the Museum of America | RACMA o cómo dar vida a un mapa mudo en el Museo de América. Caro-Martínez, M.; Hernando-Hernández, D.; and Jimenez-Diaz, G. In Proceedings 2nd Congreso de la Sociedad Española para las Ciencias del Videojuego, volume 1394, pages 80-89, 2015. CEUR Workshop Proceedings
RACMA or how to give life to a blank map at the Museum of America | RACMA o cómo dar vida a un mapa mudo en el Museo de América [pdf]Website   link   bibtex  
  2014 (1)
A semantically enriched context-aware OER recommendation strategy and its application to a computer science OER repository. Ruiz-Iniesta, A.; Jimenez-Diaz, G.; and Gómez-Albarrán, M. IEEE Transactions on Education, 57(4): 255-260. 2014.
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  2013 (2)
Supporting sketch-based retrieval from a library of reusable behaviours. Flórez-Puga, G.; González-Calero, P.; Jimenez-Diaz, G.; and Díaz-Agudo, B. Expert Systems with Applications, 40(2): 531-542. 2013.
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Social factors in group recommender systems. Quijano-Sanchez, L.; Recio-Garcia, J.; Diaz-Agudo, B.; and Jimenez-Diaz, G. ACM Transactions on Intelligent Systems and Technology, 4(1). 2013.
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  2012 (4)
eCo: Managing a library of reusable behaviours. Flórez-Puga, G.; Jimenez-Diaz, G.; and González-Calero, P. Volume 7466 LNAI 2012.
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Role-play virtual worlds for teaching object-oriented design: The ViRPlay development experience. Jimenez-Diaz, G.; Gonzalez-Calero, P.; and Gomez-Albarran, M. Software - Practice and Experience, 42(2): 235-253. 2012.
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A hybrid user-centred recommendation strategy applied to repositories of learning objects. Ruiz-Iniesta, A.; Jimenez-Diaz, G.; and Gómez-Albarrán, M. International Journal of Web Based Communities, 8(3): 302-321. 2012.
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A framework for the rapid prototyping of knowledge-based recommender systems in the learning domain. Ruiz-Iniesta, A.; Jimenez-Diaz, G.; and Gómez-Albarrán, M. Journal of Research and Practice in Information Technology, 44(2): 167-181. 2012.
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  2011 (3)
Predicting performance in team games: The automatic coach. Jimenez-Diaz, G.; Menéndez, H.; Camacho, D.; and González-Calero, P. In ICAART 2011 - Proceedings of the 3rd International Conference on Agents and Artificial Intelligence, volume 1, pages 401-406, 2011.
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An experimental analysis of the behaviour of a personalized case-based recommendation strategy for the learning domain. Ruiz-Iniesta, A.; Jimenez-Diaz, G.; and Gómez-Albarrán, M. In Proceedings of the 19th International Conference on Computers in Education, ICCE 2011, pages 135-137, 2011.
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Happy Movie: A group recommender application in Facebook. Quijano-Sánchez, L.; Recio-García, J.; Díaz-Agudo, B.; and Jimenez-Diaz, G. In Proceedings of the 24th International Florida Artificial Intelligence Research Society, FLAIRS - 24, pages 419-420, 2011.
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  2010 (1)
Promoting strong personalization in content-based recommendation systems of learning objects | Personalización en recomendadores basados en contenido y su aplicación a repositorios de objetos de aprendizaje. Ruiz-Iniesta, A.; Jimenez-Diaz, G.; and Gómez-Albarrán, M. Revista Iberoamericana de Tecnologias del Aprendizaje, 5(1): 31-38. 2010.
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  2009 (4)
Personality aware recommendations to groups. Recio-Garcia, J.; Jimenez-Diaz, G.; Sanchez-Ruiz, A.; and Diaz-Agudo, B. In RecSys'09 - Proceedings of the 3rd ACM Conference on Recommender Systems, pages 325-328, 2009.
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User-adaptive recommendation techniques in repositories of learning objects: Combining long-term and short-term learning goals. Ruiz-Iniesta, A.; Jimenez-Diaz, G.; and Gómez-Albarrán, M. Volume 5794 LNCS 2009.
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Teaching design patterns using a family of games. Gómez-Martín, M.; Jimenez-Diaz, G.; and Arroyo, J. In Proceedings of the Conference on Integrating Technology into Computer Science Education, ITiCSE, pages 268-272, 2009.
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Recommendation in repositories of learning objects: A proactive approach that exploits diversity and navigation-by-proposing. Ruiz-Iniesta, A.; Jimenez-Diaz, G.; and Gómez-Albarran, M. In Proceedings - 2009 9th IEEE International Conference on Advanced Learning Technologies, ICALT 2009, pages 543-545, 2009.
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  2008 (3)
Role-play virtual environments: Recreational learning of software design. Jimenez-Diaz, G.; Gómez-Albarrán, M.; and González-Calero, P. Volume 5192 LNCS 2008.
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How to teach semantic web?: A project-based approach. Díaz-Agudo, B.; Jimenez-Diaz, G.; and Recio-García, J. In Proceedings of the Conference on Integrating Technology into Computer Science Education, ITiCSE, pages 98-102, 2008.
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Teaching GoF design patterns through refactoring and role-play. Jimenez-Diaz, G.; Gómez-Albarrán, M.; and González-Calero, P. International Journal of Engineering Education, 24(4): 717-728. 2008.
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  2007 (2)
Using role-play virtual environments to learn software design. Jimenez-Diaz, G.; González-Calero, P.; and Gómez-Albarrán, M. In European Conference on Games Based Learning, ECGBL 2007, pages 143-151, 2007.
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Pass the ball: Game-based learning of software design. Jimenez-Diaz, G.; Gómez-Albarrán, M.; and González-Calero, P. Volume 4740 LNCS 2007.
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  2005 (2)
Software behaviour understanding supported by dynamic visualization and role-play. Jimenez-Diaz, G.; Gómez-Albarrán, M.; Gómez-Martín, M.; and González-Calero, P. In Proceedings of the 10th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, pages 54-58, 2005.
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Understanding object-oriented software through virtual role-play. Jimenez-Diaz, G.; Gómez-Albarrán, M.; Gómez-Martín, M.; and González-Calero, P. In Proceedings - 5th IEEE International Conference on Advanced Learning Technologies, ICALT 2005, volume 2005, pages 875-877, 2005.
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