Transport methods in 3DTV - A survey. Akar, G. B., Tekalp, A. M., Fehn, C., & Civanlar, M. R. IEEE TRANSACTIONS ON CIRCUITS AND SYSTEMS FOR VIDEO TECHNOLOGY, 17(11):1622-1630, NOV, 2007.
doi  abstract   bibtex   
We present a survey of transport methods for 3-D video ranging from early analog 3DTV systems to most recent digital technologies that show promise in designing 3DTV systems of tomorrow. Potential digital transport architectures for 3DTV include the DVB architecture for, broadcast and the Internet Protocol (IP) architecture for wired or wireless streaming. There are different multiview representation/compression methods for delivering the 3-D experience which provide a tradeoff between compression efficiency, random access to views, and ease of rate adaptation, including the ``video plus-depth'' compressed representation and various multiview video coding (MVC) options. Commercial activities using these representations in broadcast and IP streaming have emerged, and successful transport of such data has been reported. Motivated by the growing impact of the Internet protocol based media transport technologies, we focus on the ubiquitous Internet as the network infrastructure of choice for future 3DTV systems. Current research issues in unicast and multicast mode multiview video streaming include network protocols such as DCCP and peer-to-peer protocols, effective congestion control, packet loss protection and concealment, video rate adaptation, and network/service scalability. Examples of end-to-end systems for multiview video streaming have been provided.
@article{ ISI:000250654800017,
Author = {Akar, Gozde B. and Tekalp, A. Murat and Fehn, Christoph and Civanlar, M.
   Reha},
Title = {{Transport methods in 3DTV - A survey}},
Journal = {{IEEE TRANSACTIONS ON CIRCUITS AND SYSTEMS FOR VIDEO TECHNOLOGY}},
Year = {{2007}},
Volume = {{17}},
Number = {{11}},
Pages = {{1622-1630}},
Month = {{NOV}},
Abstract = {{We present a survey of transport methods for 3-D video ranging from
   early analog 3DTV systems to most recent digital technologies that show
   promise in designing 3DTV systems of tomorrow. Potential digital
   transport architectures for 3DTV include the DVB architecture for,
   broadcast and the Internet Protocol (IP) architecture for wired or
   wireless streaming. There are different multiview
   representation/compression methods for delivering the 3-D experience
   which provide a tradeoff between compression efficiency, random access
   to views, and ease of rate adaptation, including the ``video
   plus-depth{''} compressed representation and various multiview video
   coding (MVC) options. Commercial activities using these representations
   in broadcast and IP streaming have emerged, and successful transport of
   such data has been reported. Motivated by the growing impact of the
   Internet protocol based media transport technologies, we focus on the
   ubiquitous Internet as the network infrastructure of choice for future
   3DTV systems. Current research issues in unicast and multicast mode
   multiview video streaming include network protocols such as DCCP and
   peer-to-peer protocols, effective congestion control, packet loss
   protection and concealment, video rate adaptation, and network/service
   scalability. Examples of end-to-end systems for multiview video
   streaming have been provided.}},
DOI = {{10.1109/TCSVT.2007.905365}},
ISSN = {{1051-8215}},
EISSN = {{1558-2205}},
ResearcherID-Numbers = {{Civanlar, Mehmet/E-4656-2010}},
Unique-ID = {{ISI:000250654800017}},
}

Downloads: 0