Transport methods in 3DTV - A survey. Akar, G. B., Tekalp, A. M., Fehn, C., & Civanlar, M. R. IEEE TRANSACTIONS ON CIRCUITS AND SYSTEMS FOR VIDEO TECHNOLOGY, 17(11):1622-1630, NOV, 2007. doi abstract bibtex We present a survey of transport methods for 3-D video ranging from early analog 3DTV systems to most recent digital technologies that show promise in designing 3DTV systems of tomorrow. Potential digital transport architectures for 3DTV include the DVB architecture for, broadcast and the Internet Protocol (IP) architecture for wired or wireless streaming. There are different multiview representation/compression methods for delivering the 3-D experience which provide a tradeoff between compression efficiency, random access to views, and ease of rate adaptation, including the ``video plus-depth'' compressed representation and various multiview video coding (MVC) options. Commercial activities using these representations in broadcast and IP streaming have emerged, and successful transport of such data has been reported. Motivated by the growing impact of the Internet protocol based media transport technologies, we focus on the ubiquitous Internet as the network infrastructure of choice for future 3DTV systems. Current research issues in unicast and multicast mode multiview video streaming include network protocols such as DCCP and peer-to-peer protocols, effective congestion control, packet loss protection and concealment, video rate adaptation, and network/service scalability. Examples of end-to-end systems for multiview video streaming have been provided.
@article{ ISI:000250654800017,
Author = {Akar, Gozde B. and Tekalp, A. Murat and Fehn, Christoph and Civanlar, M.
Reha},
Title = {{Transport methods in 3DTV - A survey}},
Journal = {{IEEE TRANSACTIONS ON CIRCUITS AND SYSTEMS FOR VIDEO TECHNOLOGY}},
Year = {{2007}},
Volume = {{17}},
Number = {{11}},
Pages = {{1622-1630}},
Month = {{NOV}},
Abstract = {{We present a survey of transport methods for 3-D video ranging from
early analog 3DTV systems to most recent digital technologies that show
promise in designing 3DTV systems of tomorrow. Potential digital
transport architectures for 3DTV include the DVB architecture for,
broadcast and the Internet Protocol (IP) architecture for wired or
wireless streaming. There are different multiview
representation/compression methods for delivering the 3-D experience
which provide a tradeoff between compression efficiency, random access
to views, and ease of rate adaptation, including the ``video
plus-depth{''} compressed representation and various multiview video
coding (MVC) options. Commercial activities using these representations
in broadcast and IP streaming have emerged, and successful transport of
such data has been reported. Motivated by the growing impact of the
Internet protocol based media transport technologies, we focus on the
ubiquitous Internet as the network infrastructure of choice for future
3DTV systems. Current research issues in unicast and multicast mode
multiview video streaming include network protocols such as DCCP and
peer-to-peer protocols, effective congestion control, packet loss
protection and concealment, video rate adaptation, and network/service
scalability. Examples of end-to-end systems for multiview video
streaming have been provided.}},
DOI = {{10.1109/TCSVT.2007.905365}},
ISSN = {{1051-8215}},
EISSN = {{1558-2205}},
ResearcherID-Numbers = {{Civanlar, Mehmet/E-4656-2010}},
Unique-ID = {{ISI:000250654800017}},
}
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