Ergonom.io: A Virtual Reality tool for Ergonomic Assessment of Industrial Workplaces. Arbelaez Garces, G., Rose, B., Blandet, T., Rasovska, I., & Misslin, Q. In 2023 IEEE International Conference on Engineering, Technology and Innovation (ICE/ITMC), pages 1–6, June, 2023. ISSN: 2693-8855
Ergonom.io: A Virtual Reality tool for Ergonomic Assessment of Industrial Workplaces [link]Paper  doi  abstract   bibtex   
Ergonomics is an essential aspect of industrial design, as it can affect the safety, health, and productivity of workers. However, it can be challenging to assess and optimize ergonomic indicators during the design phase or during the improvement of current work settings. Traditional approaches rely on manual observations and feedback from operators, which can be time-consuming, subjective, and limited in scope. Virtual reality (VR) simulations offer a promising alternative, as they allow designers to visualize and test different workplace configurations in a controlled and immersive environment. In this paper, we present a tool that combines VR simulations with motion capture technology to generate real-time ergonomic indicators.
@inproceedings{arbelaez_garces_ergonom.io:_2023,
	title = {Ergonom.io: {A} {Virtual} {Reality} tool for {Ergonomic} {Assessment} of {Industrial} {Workplaces}},
	copyright = {All rights reserved},
	shorttitle = {Ergonom.io},
	url = {https://ieeexplore.ieee.org/document/10332431},
	doi = {10.1109/ICE/ITMC58018.2023.10332431},
	abstract = {Ergonomics is an essential aspect of industrial design, as it can affect the safety, health, and productivity of workers. However, it can be challenging to assess and optimize ergonomic indicators during the design phase or during the improvement of current work settings. Traditional approaches rely on manual observations and feedback from operators, which can be time-consuming, subjective, and limited in scope. Virtual reality (VR) simulations offer a promising alternative, as they allow designers to visualize and test different workplace configurations in a controlled and immersive environment. In this paper, we present a tool that combines VR simulations with motion capture technology to generate real-time ergonomic indicators.},
	urldate = {2023-12-08},
	booktitle = {2023 {IEEE} {International} {Conference} on {Engineering}, {Technology} and {Innovation} ({ICE}/{ITMC})},
	author = {Arbelaez Garces, Giovanny and Rose, Bertrand and Blandet, Thierry and Rasovska, Ivana and Misslin, Quentin},
	month = jun,
	year = {2023},
	note = {ISSN: 2693-8855},
	pages = {1--6},
}

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