How players lose interest in playing a game: An empirical study based on distributions of total playing times. Bauckhage, C., Kersting, K., Sifa, R., Thurau, C., Drachen, A., & Canossa, A. In CIG, pages 139-146, 2012. IEEE.
How players lose interest in playing a game: An empirical study based on distributions of total playing times. [link]Link  How players lose interest in playing a game: An empirical study based on distributions of total playing times. [link]Paper  bibtex   
@inproceedings{conf/cig/BauckhageKSTDC12,
  author = {Bauckhage, Christian and Kersting, Kristian and Sifa, Rafet and Thurau, Christian and Drachen, Anders and Canossa, Alessandro},
  booktitle = {CIG},
  crossref = {conf/cig/2012},
  ee = {http://dx.doi.org/10.1109/CIG.2012.6374148},
  interhash = {d917ca7ca30b81db578701f3b4e7b792},
  intrahash = {6229bb9e91c5f4a47e1af592e228092f},
  isbn = {978-1-4673-1193-9},
  pages = {139-146},
  publisher = {IEEE},
  title = {How players lose interest in playing a game: An empirical study based on distributions of total playing times.},
  url = {http://dblp.uni-trier.de/db/conf/cig/cig2012.html#BauckhageKSTDC12},
  year = 2012
}

Downloads: 0