{"_id":"F87dhyWKjtX3xsDwn","bibbaseid":"bcares-valero-gmezmartn-automaticgameplaytestingformessagepassingarchitectures-2015","author_short":["Bécares, J. H.","Valero, L. C.","Gómez-Martín, P. P."],"bibdata":{"bibtype":"inproceedings","type":"inproceedings","author":[{"firstnames":["Jennifer","Hernández"],"propositions":[],"lastnames":["Bécares"],"suffixes":[]},{"firstnames":["Luis","Costero"],"propositions":[],"lastnames":["Valero"],"suffixes":[]},{"firstnames":["Pedro","Pablo"],"propositions":[],"lastnames":["Gómez-Martín"],"suffixes":[]}],"editor":[{"firstnames":["David"],"propositions":[],"lastnames":["Camacho"],"suffixes":[]},{"firstnames":["Marco","Antonio"],"propositions":[],"lastnames":["Gómez-Martín"],"suffixes":[]},{"firstnames":["Pedro","Antonio"],"propositions":[],"lastnames":["González-Calero"],"suffixes":[]}],"title":"Automatic Gameplay Testing for Message Passing Architectures","booktitle":"Proceedings 2st Congreso de la Sociedad Española para las Ciencias del Videojuego, Barcelona, Spain, June 24, 2015","series":"CEUR Workshop Proceedings","volume":"1394","pages":"168–179","publisher":"CEUR-WS.org","year":"2015","url":"https://ceur-ws.org/Vol-1394/paper\\_16.pdf","timestamp":"Fri, 10 Mar 2023 16:22:22 +0100","biburl":"https://dblp.org/rec/conf/cosecivi/BecaresVG15.bib","bibsource":"dblp computer science bibliography, https://dblp.org","bibtex":"@inproceedings{DBLP:conf/cosecivi/BecaresVG15,\n author = {Jennifer Hern{\\'{a}}ndez B{\\'{e}}cares and\n Luis Costero Valero and\n Pedro Pablo G{\\'{o}}mez{-}Mart{\\'{\\i}}n},\n editor = {David Camacho and\n Marco Antonio G{\\'{o}}mez{-}Mart{\\'{\\i}}n and\n Pedro Antonio Gonz{\\'{a}}lez{-}Calero},\n title = {Automatic Gameplay Testing for Message Passing Architectures},\n booktitle = {Proceedings 2st Congreso de la Sociedad Espa{\\~{n}}ola para las Ciencias\n del Videojuego, Barcelona, Spain, June 24, 2015},\n series = {{CEUR} Workshop Proceedings},\n volume = {1394},\n pages = {168--179},\n publisher = {CEUR-WS.org},\n year = {2015},\n url = {https://ceur-ws.org/Vol-1394/paper\\_16.pdf},\n timestamp = {Fri, 10 Mar 2023 16:22:22 +0100},\n biburl = {https://dblp.org/rec/conf/cosecivi/BecaresVG15.bib},\n bibsource = {dblp computer science bibliography, https://dblp.org}\n}\n\n","author_short":["Bécares, J. H.","Valero, L. C.","Gómez-Martín, P. P."],"editor_short":["Camacho, D.","Gómez-Martín, M. A.","González-Calero, P. A."],"key":"DBLP:conf/cosecivi/BecaresVG15","id":"DBLP:conf/cosecivi/BecaresVG15","bibbaseid":"bcares-valero-gmezmartn-automaticgameplaytestingformessagepassingarchitectures-2015","role":"author","urls":{"Paper":"https://ceur-ws.org/Vol-1394/paper\\_16.pdf"},"metadata":{"authorlinks":{}}},"bibtype":"inproceedings","biburl":"https://dblp.org/pid/70/3374.bib","dataSources":["8muxneefr3JMh4Hiv"],"keywords":[],"search_terms":["automatic","gameplay","testing","message","passing","architectures","bécares","valero","gómez-martín"],"title":"Automatic Gameplay Testing for Message Passing Architectures","year":2015}