Principles for Interaction Design, Part 3: Spanning the Creativity Gap. Bennett, K. B. & Hoffman, R. R. IEEE Intelligent Systems, 30(6):82-91, 2015.
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Paper bibtex @article{journals/expert/BennettH15,
added-at = {2016-03-24T00:00:00.000+0100},
author = {Bennett, Kevin B. and Hoffman, Robert R.},
biburl = {http://www.bibsonomy.org/bibtex/2750b662d54fc83acf56ad500f9d278b7/dblp},
ee = {http://doi.ieeecomputersociety.org/10.1109/MIS.2015.108},
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journal = {IEEE Intelligent Systems},
keywords = {dblp},
number = 6,
pages = {82-91},
timestamp = {2016-03-25T11:34:55.000+0100},
title = {Principles for Interaction Design, Part 3: Spanning the Creativity Gap.},
url = {http://dblp.uni-trier.de/db/journals/expert/expert30.html#BennettH15},
volume = 30,
year = 2015
}
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