Principles for Interaction Design, Part 3: Spanning the Creativity Gap. Bennett, K. B. & Hoffman, R. R. IEEE Intelligent Systems, 30(6):82-91, 2015.
Principles for Interaction Design, Part 3: Spanning the Creativity Gap. [link]Link  Principles for Interaction Design, Part 3: Spanning the Creativity Gap. [link]Paper  bibtex   
@article{journals/expert/BennettH15,
  added-at = {2016-03-24T00:00:00.000+0100},
  author = {Bennett, Kevin B. and Hoffman, Robert R.},
  biburl = {http://www.bibsonomy.org/bibtex/2750b662d54fc83acf56ad500f9d278b7/dblp},
  ee = {http://doi.ieeecomputersociety.org/10.1109/MIS.2015.108},
  interhash = {cb16f3eb2f76666670753917bf5ccd45},
  intrahash = {750b662d54fc83acf56ad500f9d278b7},
  journal = {IEEE Intelligent Systems},
  keywords = {dblp},
  number = 6,
  pages = {82-91},
  timestamp = {2016-03-25T11:34:55.000+0100},
  title = {Principles for Interaction Design, Part 3: Spanning the Creativity Gap.},
  url = {http://dblp.uni-trier.de/db/journals/expert/expert30.html#BennettH15},
  volume = 30,
  year = 2015
}

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