PLEXQ: Towards a Playful Experiences Questionnaire. Boberg, M., Karapanos, E., Holopainen, J., & Lucero, A. In Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, of CHI PLAY '15, pages 381–391, New York, NY, USA, 2015. Association for Computing Machinery. 19 citations (Crossref) [2023-05-15] event-place: London, United Kingdom
Paper doi abstract bibtex Playfulness is an important, but often neglected, design quality for interactive products. This paper presents a first step towards a validated questionnaire called PLEXQ, which measures 17 different facets of playful user experiences. We describe the development and validation of the questionnaire, from the generation of 231 items, to the current questionnaire consisting of 17 constructs of playfulness, each measured through three items. Using PLEXQ we discuss the nature of playfulness by looking at the role of age, gender, and product type in one's proclivity to experience playfulness differently. Finally, we reveal a four-factor structure of playfulness and discuss the implications for further theory development.
@inproceedings{boberg_plexq_2015,
address = {New York, NY, USA},
series = {{CHI} {PLAY} '15},
title = {{PLEXQ}: {Towards} a {Playful} {Experiences} {Questionnaire}},
isbn = {978-1-4503-3466-2},
url = {https://doi.org/10.1145/2793107.2793124},
doi = {10.1145/2793107.2793124},
abstract = {Playfulness is an important, but often neglected, design quality for interactive products. This paper presents a first step towards a validated questionnaire called PLEXQ, which measures 17 different facets of playful user experiences. We describe the development and validation of the questionnaire, from the generation of 231 items, to the current questionnaire consisting of 17 constructs of playfulness, each measured through three items. Using PLEXQ we discuss the nature of playfulness by looking at the role of age, gender, and product type in one's proclivity to experience playfulness differently. Finally, we reveal a four-factor structure of playfulness and discuss the implications for further theory development.},
booktitle = {Proceedings of the 2015 {Annual} {Symposium} on {Computer}-{Human} {Interaction} in {Play}},
publisher = {Association for Computing Machinery},
author = {Boberg, Marion and Karapanos, Evangelos and Holopainen, Jussi and Lucero, Andrés},
year = {2015},
note = {19 citations (Crossref) [2023-05-15]
event-place: London, United Kingdom},
keywords = {playful experiences, scale development, user experience},
pages = {381--391},
}
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