Fast Event Ordering and Perceptive consistency in Time Sensitive Distributed multiplayer Games. Bouillot, N. In 7th International Conference on Computer Games (CGAMES'2005), Angoulême, France, November, 2005. Q. Mehdi et N. Gough. 7 pages
Paper bibtex @InProceedings{ic3,
author = {Nicolas Bouillot},
title = {Fast Event Ordering and Perceptive consistency in Time Sensitive Distributed multiplayer Games},
booktitle = {7th International Conference on Computer Games ({CGAMES}'2005)},
note = {7 pages},
year = {2005},
address = {Angoulême, France},
month = {{November}},
publisher = {Q. Mehdi et N. Gough},
url= {http://www.nicolasbouillot.net/papers/cgames2005.pdf}
}
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