When the ball stops, the fun stops too: The impact of social inclusion on video game enjoyment. Bowman, N. D., Kowert, R., & Cohen, E. L. Computers in Human Behavior, 53:131-139, 2015. Link Paper bibtex @article{journals/chb/BowmanKC15,
added-at = {2015-11-06T00:00:00.000+0100},
author = {Bowman, Nicholas David and Kowert, Rachel and Cohen, Elizabeth L.},
biburl = {http://www.bibsonomy.org/bibtex/21a883aedae32b35b8c43a8a7575244cd/dblp},
ee = {http://dx.doi.org/10.1016/j.chb.2015.06.036},
interhash = {68f8931c9e4418c4dff541961741ca12},
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journal = {Computers in Human Behavior},
keywords = {dblp},
pages = {131-139},
timestamp = {2015-11-07T11:33:07.000+0100},
title = {When the ball stops, the fun stops too: The impact of social inclusion on video game enjoyment.},
url = {http://dblp.uni-trier.de/db/journals/chb/chb53.html#BowmanKC15},
volume = 53,
year = 2015
}
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