Facilitating Creative Exploratory Search with Multiple Networked Audio Devices Using HappyBrackets. Bown, O., Ferguson, S., Bray, L., Fraietta, A., & Loke, L. In NIME’19, pages 6, Federal University of Rio Grande do Sul, Porto Alegre, Brazil, June, 2019.
Paper abstract bibtex We present HappyBrackets, an audio-focused creative coding toolkit for deploying music programs to remote networked devices. It is designed to support efficient creative exploratory search in the context of the Internet of Things (IoT), where one or more devices must be configured, programmed and interact over a network, with applications in digital musical instruments, networked music performance and other digital experiences. Users can easily monitor and hack what multiple devices are doing on the fly, enhancing their ability to perform “exploratory search” in a creative workflow. We present two creative case studies using the system: the creation of a dance performance and the creation of a distributed musical installation. Analysing different activities within the production process, with a particular focus on the trade-off between more creative exploratory tasks and more standard configuring and problem-solving tasks, we show how the system supports creative exploratory search for multiple networked devices, and consider design principles that could advance this support.
@inproceedings{bown_facilitating_2019,
address = {Federal University of Rio Grande do Sul, Porto Alegre, Brazil},
title = {Facilitating {Creative} {Exploratory} {Search} with {Multiple} {Networked} {Audio} {Devices} {Using} {HappyBrackets}},
url = {https://www.nime.org/proceedings/2019/nime2019_paper055.pdf},
abstract = {We present HappyBrackets, an audio-focused creative coding toolkit for deploying music programs to remote networked devices. It is designed to support efficient creative exploratory search in the context of the Internet of Things (IoT), where one or more devices must be configured, programmed and interact over a network, with applications in digital musical instruments, networked music performance and other digital experiences. Users can easily monitor and hack what multiple devices are doing on the fly, enhancing their ability to perform “exploratory search” in a creative workflow. We present two creative case studies using the system: the creation of a dance performance and the creation of a distributed musical installation. Analysing different activities within the production process, with a particular focus on the trade-off between more creative exploratory tasks and more standard configuring and problem-solving tasks, we show how the system supports creative exploratory search for multiple networked devices, and consider design principles that could advance this support.},
language = {en},
booktitle = {{NIME}’19},
author = {Bown, Oliver and Ferguson, Sam and Bray, Liam and Fraietta, Angelo and Loke, Lian},
month = jun,
year = {2019},
keywords = {Creative coding, Digital musical instruments, Internet of musical things, Multiplicitous media, Networked music, New music composition, Theater/Performance art},
pages = {6},
}
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