Tracing Stress and Arousal in Virtual Reality Games Using Players' Motor and Vocal Behaviour. Brambilla, S., Boccignone, G., Borghese, N. A., Chitti, E., Lombardi, R., & Ripamonti, L. A. In da Silva, H. P. & Cipresso, P., editors, Computer-Human Interaction Research and Applications - 7th International Conference, CHIRA 2023, Rome, Italy, November 16-17, 2023, Proceedings, Part I, volume 1996, of Communications in Computer and Information Science, pages 163–186, 2023. Springer. Paper doi bibtex @inproceedings{DBLP:conf/chira/BrambillaBBCLR23,
author = {Susanna Brambilla and
Giuseppe Boccignone and
N. Alberto Borghese and
Eleonora Chitti and
Riccardo Lombardi and
Laura Anna Ripamonti},
editor = {Hugo Pl{\'{a}}cido da Silva and
Pietro Cipresso},
title = {Tracing Stress and Arousal in Virtual Reality Games Using Players'
Motor and Vocal Behaviour},
booktitle = {Computer-Human Interaction Research and Applications - 7th International
Conference, {CHIRA} 2023, Rome, Italy, November 16-17, 2023, Proceedings,
Part {I}},
series = {Communications in Computer and Information Science},
volume = {1996},
pages = {163--186},
publisher = {Springer},
year = {2023},
url = {https://doi.org/10.1007/978-3-031-49425-3\_10},
doi = {10.1007/978-3-031-49425-3\_10},
timestamp = {Sat, 10 Feb 2024 00:00:00 +0100},
biburl = {https://dblp.org/rec/conf/chira/BrambillaBBCLR23.bib},
bibsource = {dblp computer science bibliography, https://dblp.org}
}
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