Tracing Stress and Arousal in Virtual Reality Games Using Players' Motor and Vocal Behaviour. Brambilla, S., Boccignone, G., Borghese, N. A., Chitti, E., Lombardi, R., & Ripamonti, L. A. In da Silva, H. P. & Cipresso, P., editors, Computer-Human Interaction Research and Applications - 7th International Conference, CHIRA 2023, Rome, Italy, November 16-17, 2023, Proceedings, Part I, volume 1996, of Communications in Computer and Information Science, pages 163–186, 2023. Springer.
Tracing Stress and Arousal in Virtual Reality Games Using Players' Motor and Vocal Behaviour [link]Paper  doi  bibtex   
@inproceedings{DBLP:conf/chira/BrambillaBBCLR23,
  author       = {Susanna Brambilla and
                  Giuseppe Boccignone and
                  N. Alberto Borghese and
                  Eleonora Chitti and
                  Riccardo Lombardi and
                  Laura Anna Ripamonti},
  editor       = {Hugo Pl{\'{a}}cido da Silva and
                  Pietro Cipresso},
  title        = {Tracing Stress and Arousal in Virtual Reality Games Using Players'
                  Motor and Vocal Behaviour},
  booktitle    = {Computer-Human Interaction Research and Applications - 7th International
                  Conference, {CHIRA} 2023, Rome, Italy, November 16-17, 2023, Proceedings,
                  Part {I}},
  series       = {Communications in Computer and Information Science},
  volume       = {1996},
  pages        = {163--186},
  publisher    = {Springer},
  year         = {2023},
  url          = {https://doi.org/10.1007/978-3-031-49425-3\_10},
  doi          = {10.1007/978-3-031-49425-3\_10},
  timestamp    = {Sat, 10 Feb 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chira/BrambillaBBCLR23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}

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