Tuning Stressful Experience in Virtual Reality Games. Brambilla, S., Boccignone, G., Borghese, N. A., Croci, D., & Ripamonti, L. A. In Gena, C., Russis, L. D., Spano, L. D., Lanzilotti, R., Mascio, T. D., Prandi, C., & Andolina, S., editors, Proceedings of the 15th Biannual Conference of the Italian SIGCHI Chapter, CHItaly 2023, Torino, Italy, September 20-22, 2023, pages 27:1–27:8, 2023. ACM.
Tuning Stressful Experience in Virtual Reality Games [link]Paper  doi  bibtex   1 download  
@inproceedings{DBLP:conf/chitaly/BrambillaBBCR23,
  author       = {Susanna Brambilla and
                  Giuseppe Boccignone and
                  Nunzio Alberto Borghese and
                  Daniele Croci and
                  Laura Anna Ripamonti},
  editor       = {Cristina Gena and
                  Luigi De Russis and
                  Lucio Davide Spano and
                  Rosa Lanzilotti and
                  Tania Di Mascio and
                  Catia Prandi and
                  Salvatore Andolina},
  title        = {Tuning Stressful Experience in Virtual Reality Games},
  booktitle    = {Proceedings of the 15th Biannual Conference of the Italian {SIGCHI}
                  Chapter, CHItaly 2023, Torino, Italy, September 20-22, 2023},
  pages        = {27:1--27:8},
  publisher    = {{ACM}},
  year         = {2023},
  url          = {https://doi.org/10.1145/3605390.3605412},
  doi          = {10.1145/3605390.3605412},
  timestamp    = {Sun, 24 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/chitaly/BrambillaBBCR23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}

Downloads: 1