Tuning Stressful Experience in Virtual Reality Games. Brambilla, S., Boccignone, G., Borghese, N. A., Croci, D., & Ripamonti, L. A. In Gena, C., Russis, L. D., Spano, L. D., Lanzilotti, R., Mascio, T. D., Prandi, C., & Andolina, S., editors, Proceedings of the 15th Biannual Conference of the Italian SIGCHI Chapter, CHItaly 2023, Torino, Italy, September 20-22, 2023, pages 27:1–27:8, 2023. ACM. Paper doi bibtex 1 download @inproceedings{DBLP:conf/chitaly/BrambillaBBCR23,
author = {Susanna Brambilla and
Giuseppe Boccignone and
Nunzio Alberto Borghese and
Daniele Croci and
Laura Anna Ripamonti},
editor = {Cristina Gena and
Luigi De Russis and
Lucio Davide Spano and
Rosa Lanzilotti and
Tania Di Mascio and
Catia Prandi and
Salvatore Andolina},
title = {Tuning Stressful Experience in Virtual Reality Games},
booktitle = {Proceedings of the 15th Biannual Conference of the Italian {SIGCHI}
Chapter, CHItaly 2023, Torino, Italy, September 20-22, 2023},
pages = {27:1--27:8},
publisher = {{ACM}},
year = {2023},
url = {https://doi.org/10.1145/3605390.3605412},
doi = {10.1145/3605390.3605412},
timestamp = {Sun, 24 Sep 2023 01:00:00 +0200},
biburl = {https://dblp.org/rec/conf/chitaly/BrambillaBBCR23.bib},
bibsource = {dblp computer science bibliography, https://dblp.org}
}
Downloads: 1
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