{"_id":"ybt3oJQiN4sjcXYv5","bibbaseid":"brambilla-boccignone-borghese-ripamonti-betweenthebuttonsstressassessmentinvideogamesusingplayersbehaviouraldata-2022","author_short":["Brambilla, S.","Boccignone, G.","Borghese, N. A.","Ripamonti, L. A."],"bibdata":{"bibtype":"inproceedings","type":"inproceedings","author":[{"firstnames":["Susanna"],"propositions":[],"lastnames":["Brambilla"],"suffixes":[]},{"firstnames":["Giuseppe"],"propositions":[],"lastnames":["Boccignone"],"suffixes":[]},{"firstnames":["N.","Alberto"],"propositions":[],"lastnames":["Borghese"],"suffixes":[]},{"firstnames":["Laura","Anna"],"propositions":[],"lastnames":["Ripamonti"],"suffixes":[]}],"editor":[{"firstnames":["Hugo","Pl'acido"],"propositions":["da"],"lastnames":["Silva"],"suffixes":[]},{"firstnames":["Jean"],"propositions":[],"lastnames":["Vanderdonckt"],"suffixes":[]},{"firstnames":["Andreas"],"propositions":[],"lastnames":["Holzinger"],"suffixes":[]},{"firstnames":["Larry","L."],"propositions":[],"lastnames":["Constantine"],"suffixes":[]}],"title":"Between the Buttons: Stress Assessment in Video Games using Players' Behavioural Data","booktitle":"Proceedings of the 6th International Conference on Computer-Human Interaction Research and Applications, CHIRA 2022, Valletta, Malta, October 27-28, 2022","pages":"59–69","publisher":"SCITEPRESS","year":"2022","url":"https://doi.org/10.5220/0011546400003323","doi":"10.5220/0011546400003323","timestamp":"Sat, 30 Sep 2023 01:00:00 +0200","biburl":"https://dblp.org/rec/conf/chira/BrambillaBBR22.bib","bibsource":"dblp computer science bibliography, https://dblp.org","bibtex":"@inproceedings{DBLP:conf/chira/BrambillaBBR22,\n author = {Susanna Brambilla and\n Giuseppe Boccignone and\n N. Alberto Borghese and\n Laura Anna Ripamonti},\n editor = {Hugo Pl{\\'{a}}cido da Silva and\n Jean Vanderdonckt and\n Andreas Holzinger and\n Larry L. Constantine},\n title = {Between the Buttons: Stress Assessment in Video Games using Players'\n Behavioural Data},\n booktitle = {Proceedings of the 6th International Conference on Computer-Human\n Interaction Research and Applications, {CHIRA} 2022, Valletta, Malta,\n October 27-28, 2022},\n pages = {59--69},\n publisher = {{SCITEPRESS}},\n year = {2022},\n url = {https://doi.org/10.5220/0011546400003323},\n doi = {10.5220/0011546400003323},\n timestamp = {Sat, 30 Sep 2023 01:00:00 +0200},\n biburl = {https://dblp.org/rec/conf/chira/BrambillaBBR22.bib},\n bibsource = {dblp computer science bibliography, https://dblp.org}\n}\n","author_short":["Brambilla, S.","Boccignone, G.","Borghese, N. A.","Ripamonti, L. A."],"editor_short":["da Silva, H. P.","Vanderdonckt, J.","Holzinger, A.","Constantine, L. L."],"key":"DBLP:conf/chira/BrambillaBBR22","id":"DBLP:conf/chira/BrambillaBBR22","bibbaseid":"brambilla-boccignone-borghese-ripamonti-betweenthebuttonsstressassessmentinvideogamesusingplayersbehaviouraldata-2022","role":"author","urls":{"Paper":"https://doi.org/10.5220/0011546400003323"},"metadata":{"authorlinks":{}}},"bibtype":"inproceedings","biburl":"https://dblp.org/search/publ/bibtex?q=author:Giuseppe_Boccignone:|author:Raffaella_Lanzarotti:|author:Giuliano_Grossi:|author:Alessandro_D'Amelio:","dataSources":["FWxXhTJxz8DwTWp7r","uTaF5sv54H7Hk6LZw","vFpfqgAE4vEYczHrX","oxeFGHQt5jKA38N7c"],"keywords":[],"search_terms":["between","buttons","stress","assessment","video","games","using","players","behavioural","data","brambilla","boccignone","borghese","ripamonti"],"title":"Between the Buttons: Stress Assessment in Video Games using Players' Behavioural Data","year":2022}