Stress Assessment in Virtual Reality Horror Games Using Players' Behavioral and Physiological Data. Brambilla, S., Boccignone, G., Borghese, N. A., & Ripamonti, L. A. IEEE Trans. Games, 17(3):827–838, 2025.
Stress Assessment in Virtual Reality Horror Games Using Players' Behavioral and Physiological Data [link]Paper  doi  bibtex   
@article{DBLP:journals/tciaig/BrambillaBBR25,
  author       = {Susanna Brambilla and
                  Giuseppe Boccignone and
                  Nunzio Alberto Borghese and
                  Laura Anna Ripamonti},
  title        = {Stress Assessment in Virtual Reality Horror Games Using Players' Behavioral
                  and Physiological Data},
  journal      = {{IEEE} Trans. Games},
  volume       = {17},
  number       = {3},
  pages        = {827--838},
  year         = {2025},
  url          = {https://doi.org/10.1109/TG.2025.3563258},
  doi          = {10.1109/TG.2025.3563258},
  timestamp    = {Thu, 25 Sep 2025 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/BrambillaBBR25.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}

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