Play on Any Platform: Between Hip-Hop Beatmaking and Video Games. Bridgewater, M. P. The UK Annual of Postgraduate Hip-Hop Studies, 2019:51–69, 2019.
Play on Any Platform: Between Hip-Hop Beatmaking and Video Games [link]Paper  bibtex   
@article{bridgewater_play_2019,
	title = {Play on {Any} {Platform}: {Between} {Hip}-{Hop} {Beatmaking} and {Video} {Games}},
	volume = {2019},
	url = {https://issuu.com/ukjournalofhip-hopstudies/docs/uk_annual_of_postgraduate_hip_hop_s},
	journal = {The UK Annual of Postgraduate Hip-Hop Studies},
	author = {Bridgewater, Michael Philip},
	year = {2019},
	keywords = {Commodore, Ghettoblaster, Music 2000, Wu-Tang Clan, commodification, cultural origins, hip-hop, sampling, signification, technoculture},
	pages = {51--69},
}

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