Effects of Detail in Wireless Network Simulation. Bulusu, N., Elson, J., Estrin, D., Govindan, R., Heidemann, J., Intanagonwiwat, C., Salehi, N., Lan, K., Xu, Y., & Ye, W. Technical Report ISI-TR-2000-523, USC/Information Sciences Institute, June, 2000. An updated version of this paper appears as ˘rlhttp://www.isi.edu/%7ejohnh/PAPERS/Heidemann01a.html
Effects of Detail in Wireless Network Simulation [link]Paper  abstract   bibtex   
Experience with wired networks has provides guidance about what level of detail is appropriate for simulation-based protocol studies. Wireless simulations raise many new questions about approriate levels of detail in simulation models for radio propagation and energy consumption. This paper describes the trade-offs in more detailed or abstract simulation models. We evaluate the effects of detail in four case studies of wireless simulations for protocol design. Ultimately the researcher must judge what level of detail is required for a given question, but we suggest two approaches to cope with varying levels of detail. When error is not correlated, networking algorithms that are robust to a range of errors are often stressed in similar ways by random error as by detailed models. We also suggest visualization techniques that can help pinpoint incorrect details and manage detail overload.
@TechReport{Bulusu00b,
	  author = "Nirupama Bulusu and Jeremy Elson and Deborah Estrin and Ramesh Govindan and John Heidemann and Chalermek Intanagonwiwat and Nader Salehi and Kun-chan Lan and Ya Xu and Wei Ye",
	  title = 	"Effects of Detail in Wireless Network Simulation",
	  institution = 	"USC/Information Sciences Institute",
	  year = 		2000,
	  sortdate = "2000-06-01",
	project = "ilense, vint, ant, scadds, scowr",
	jsubject = "chronological",
	  number =	"ISI-TR-2000-523",
	  note = "An updated version of this paper appears as \url{http://www.isi.edu/%7ejohnh/PAPERS/Heidemann01a.html}",
	  month =		jun,
	  location =	"johnh: pafiles",
	  location =	"johnh: folder: vint",
	  keywords =	"wireless network simulation, detail",
	  url =		"http://www.isi.edu/%7ejohnh/PAPERS/Bulusu00b.html",
	  pdfurl =	"http://www.isi.edu/%7ejohnh/PAPERS/Bulusu00b.pdf",
	  myorganization =	"USC/Information Sciences Institute",
	  copyrightholder = "author",
	  abstract = "
  Experience with wired networks has provides guidance about what level
  of detail is appropriate for simulation-based protocol studies.
  Wireless simulations raise many new questions about approriate levels
  of detail in simulation models for radio propagation and energy
  consumption.  This paper describes the trade-offs in more detailed or
  abstract simulation models.  We evaluate the effects of detail in four
  case studies of wireless simulations for protocol design.  Ultimately
  the researcher must judge what level of detail is required for a given
  question, but we suggest two approaches to cope with varying levels of
  detail.  When error is not correlated, networking algorithms that are
  robust to a range of errors are often stressed in similar ways by
  random error as by detailed models.  We also suggest visualization
  techniques that can help pinpoint incorrect details and manage detail
  overload.
  ",
}

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