After Atari, what next for generalised game-playing artificial intelligence?. Cowley, B. In in preparation.
bibtex   
@inProceedings{
 title = {After Atari, what next for generalised game-playing artificial intelligence?},
 type = {inProceedings},
 id = {dd55116d-b5df-3821-a9d3-6c7112291507},
 created = {2016-06-01T18:54:16.000Z},
 file_attached = {false},
 profile_id = {2b061976-e572-3810-9e28-7dd7c12775ee},
 last_modified = {2018-09-05T07:36:05.788Z},
 tags = {Conference},
 read = {false},
 starred = {false},
 authored = {true},
 confirmed = {true},
 hidden = {false},
 citation_key = {Cowley2016},
 private_publication = {false},
 bibtype = {inProceedings},
 author = {Cowley, Benjamin},
 booktitle = {in preparation}
}

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