CAVE-VR and Unity Game Engine for Visualizing City Scale 3D Meshes. Davis, C., Collins, J., Fraser, J., Zhang, H., Yao, S., Lattanzio, E., Balakrishnan, B., Duan, Y., Calyam, P., & Palaniappan, K. In 19th IEEE Annual Consumer Communications & Networking Conference, CCNC 2022, Las Vegas, NV, USA, January 8-11, 2022, pages 733–734, 2022. IEEE.
CAVE-VR and Unity Game Engine for Visualizing City Scale 3D Meshes [link]Paper  doi  bibtex   
@inproceedings{DBLP:conf/ccnc/DavisCFZYLBDCP22,
  author       = {Calvin Davis and
                  Jaired Collins and
                  Joshua Fraser and
                  Haoxiang Zhang and
                  Shizeng Yao and
                  Emily Lattanzio and
                  Bimal Balakrishnan and
                  Ye Duan and
                  Prasad Calyam and
                  Kannappan Palaniappan},
  title        = {{CAVE-VR} and Unity Game Engine for Visualizing City Scale 3D Meshes},
  booktitle    = {19th {IEEE} Annual Consumer Communications {\&} Networking Conference,
                  {CCNC} 2022, Las Vegas, NV, USA, January 8-11, 2022},
  pages        = {733--734},
  publisher    = {{IEEE}},
  year         = {2022},
  url          = {https://doi.org/10.1109/CCNC49033.2022.9700515},
  doi          = {10.1109/CCNC49033.2022.9700515},
  timestamp    = {Mon, 28 Aug 2023 21:17:27 +0200},
  biburl       = {https://dblp.org/rec/conf/ccnc/DavisCFZYLBDCP22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}

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