CAVE-VR and Unity Game Engine for Visualizing City Scale 3D Meshes. Davis, C., Collins, J., Fraser, J., Zhang, H., Yao, S., Lattanzio, E., Balakrishnan, B., Duan, Y., Calyam, P., & Palaniappan, K. In 19th IEEE Annual Consumer Communications & Networking Conference, CCNC 2022, Las Vegas, NV, USA, January 8-11, 2022, pages 733–734, 2022. IEEE. Paper doi bibtex @inproceedings{DBLP:conf/ccnc/DavisCFZYLBDCP22,
author = {Calvin Davis and
Jaired Collins and
Joshua Fraser and
Haoxiang Zhang and
Shizeng Yao and
Emily Lattanzio and
Bimal Balakrishnan and
Ye Duan and
Prasad Calyam and
Kannappan Palaniappan},
title = {{CAVE-VR} and Unity Game Engine for Visualizing City Scale 3D Meshes},
booktitle = {19th {IEEE} Annual Consumer Communications {\&} Networking Conference,
{CCNC} 2022, Las Vegas, NV, USA, January 8-11, 2022},
pages = {733--734},
publisher = {{IEEE}},
year = {2022},
url = {https://doi.org/10.1109/CCNC49033.2022.9700515},
doi = {10.1109/CCNC49033.2022.9700515},
timestamp = {Mon, 28 Aug 2023 21:17:27 +0200},
biburl = {https://dblp.org/rec/conf/ccnc/DavisCFZYLBDCP22.bib},
bibsource = {dblp computer science bibliography, https://dblp.org}
}
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