Interactivity Design and Assessment Framework for Educational Games to Promote Motivation and Complex Problem-Solving Skills. Eseryel, D., Guo, Y., & Law, V. In Assessment in Game-Based Learning, pages 257–285. Springer New York, New York, NY, 2012.
doi  bibtex   
@incollection{eseryel_interactivity_2012,
	address = {New York, NY},
	title = {Interactivity {Design} and {Assessment} {Framework} for {Educational} {Games} to {Promote} {Motivation} and {Complex} {Problem}-{Solving} {Skills}},
	isbn = {978-1-4614-3545-7},
	booktitle = {Assessment in {Game}-{Based} {Learning}},
	publisher = {Springer New York},
	author = {Eseryel, Deniz and Guo, Yu and Law, Victor},
	year = {2012},
	doi = {10.1007/978-1-4614-3546-4_14},
	keywords = {3D Virtual Worlds, 3D proceso validación, Eseryel},
	pages = {257--285}
}
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