Immersive Virtual Reality. Furht, B., editor In Encyclopedia of Multimedia, pages 345–346. Springer US, 2008. 00000
Immersive Virtual Reality [link]Paper  abstract   bibtex   
DefinitionThe goal of Immersive Virtual Reality is to completely immerse the user inside the computer generated world, giving the impression to the user that he/she has “stepped inside” the synthetic world.Virtual Reality (VR) is the technology that provides almost real and/or believable experience in a synthetic or virtual way. The goal of Immersive VR is to completely immerse the user inside the computer generated world, giving the impression to the user that he/she has “stepped inside” the synthetic world. This can be achieved by using either the technologies of Head-Mounted Display (HMD) or multiple projections. Immersive VR with HMD uses HMD to project VR just in front of the eyes and allows users to focus on display without distraction. A magnetic sensor inside the HMD detects the users' head motion and feeds that information to the attached processor. Consequently, the user turns his or her head; the displayed graphics can reflect the changing viewpoint. The virtual wo ...
@incollection{furht_immersive_2008-1,
	title = {Immersive {Virtual} {Reality}},
	copyright = {©2008 Springer-Verlag},
	isbn = {978-0-387-74724-8 978-0-387-78414-4},
	url = {http://link.springer.com/referenceworkentry/10.1007/978-0-387-78414-4_85},
	abstract = {DefinitionThe goal of Immersive Virtual Reality is to completely immerse the user inside the computer generated world, giving the impression to the user that he/she has “stepped inside” the synthetic world.Virtual Reality (VR) is the technology that provides almost real and/or believable experience in a synthetic or virtual way. The goal of Immersive VR is to completely immerse the user inside the computer generated world, giving the impression to the user that he/she has “stepped inside” the synthetic world. This can be achieved by using either the technologies of Head-Mounted Display (HMD) or multiple projections. Immersive VR with HMD uses HMD to project VR just in front of the eyes and allows users to focus on display without distraction. A magnetic sensor inside the HMD detects the users' head motion and feeds that information to the attached processor. Consequently, the user turns his or her head; the displayed graphics can reflect the changing viewpoint. The virtual wo ...},
	language = {en},
	urldate = {2016-05-03},
	booktitle = {Encyclopedia of {Multimedia}},
	publisher = {Springer US},
	editor = {Furht, Borko},
	year = {2008},
	note = {00000},
	pages = {345--346}
}

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