Video Coding for Video Streaming Applications. Furht, B., editor In Encyclopedia of Multimedia, pages 897–898. Springer US, 2008. 00000
Video Coding for Video Streaming Applications [link]Paper  abstract   bibtex   
DefinitionVarious video coding schemes have been applied to video-on-demand systems in order to utilize the system resources more effectively in terms of bandwidth and disk space constraints.As the large volume of raw video data imposes a stringent bandwidth and disk space requirement, compression is widely employed to achieve transmission and storage efficiency. MPEG-1 [1] released in 1993 was the first video coding standard proposed by the ISO MPEG committee. It is targeted for the compression of CIF or SIF full-motion video at a rate of 1.5 Mbps for storage applications such as Video CD (VCD). It uses block-based discrete cosine transform (DCT) and motion compensation to reduce redundancies in spatial and temporal domain, respectively. Basically, MPEG-1 is a nonscalable compression scheme, and thus it requires the clients with bandwidth which is identical to the compressed data rate. However, the system may need to serve different clients with different capabilities simult ...
@incollection{furht_video_2008-4,
	title = {Video {Coding} for {Video} {Streaming} {Applications}},
	copyright = {©2008 Springer-Verlag},
	isbn = {978-0-387-74724-8 978-0-387-78414-4},
	url = {http://link.springer.com/referenceworkentry/10.1007/978-0-387-78414-4_620},
	abstract = {DefinitionVarious video coding schemes have been applied to video-on-demand systems in order to utilize the system resources more effectively in terms of bandwidth and disk space constraints.As the large volume of raw video data imposes a stringent bandwidth and disk space requirement, compression is widely employed to achieve transmission and storage efficiency. MPEG-1 [1] released in 1993 was the first video coding standard proposed by the ISO MPEG committee. It is targeted for the compression of CIF or SIF full-motion video at a rate of 1.5 Mbps for storage applications such as Video CD (VCD). It uses block-based discrete cosine transform (DCT) and motion compensation to reduce redundancies in spatial and temporal domain, respectively. Basically, MPEG-1 is a nonscalable compression scheme, and thus it requires the clients with bandwidth which is identical to the compressed data rate. However, the system may need to serve different clients with different capabilities simult ...},
	language = {en},
	urldate = {2016-05-03},
	booktitle = {Encyclopedia of {Multimedia}},
	publisher = {Springer US},
	editor = {Furht, Borko},
	year = {2008},
	note = {00000},
	pages = {897--898}
}

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