Bishōjo Games: ‘Techno-Intimacy’ and the Virtually Human in Japan. Galbraith, P. W. Game Studies, May, 2011.
Paper bibtex @article{galbraith_bishojo_2011,
title = {Bishōjo {Games}: ‘{Techno}-{Intimacy}’ and the {Virtually} {Human} in {Japan}},
volume = {11},
issn = {1604-7982},
shorttitle = {Bishōjo {Games}},
url = {http://gamestudies.org/1102/articles/galbraith},
number = {2},
urldate = {2020-12-27},
journal = {Game Studies},
author = {Galbraith, Patrick W.},
month = may,
year = {2011},
}
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