Understanding the Game-based Learning Experience: A Framework of Frictions Between Design and Play. Galeote, D. F., Diamant, M., Volkovs, K., Zeko, C., Thibault, M., Legaki, N. Z., & Hamari, J. In Karpouzis, K., Gualeni, S., Pirker, J., & Fowler, A., editors, FDG, pages 57:1-57:4, 2022. ACM.
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Paper bibtex @inproceedings{conf/fdg/GaleoteDVZTLH22,
added-at = {2022-12-05T00:00:00.000+0100},
author = {Galeote, Daniel Fernández and Diamant, Marius and Volkovs, Kristofers and Zeko, Chubo and Thibault, Mattia and Legaki, Nikoletta Zampeta and Hamari, Juho},
biburl = {https://www.bibsonomy.org/bibtex/22ecfdd493ccf4149fb2602d9324e6ef0/dblp},
booktitle = {FDG},
crossref = {conf/fdg/2022},
editor = {Karpouzis, Kostas and Gualeni, Stefano and Pirker, Johanna and Fowler, Allan},
ee = {https://doi.org/10.1145/3555858.3555933},
interhash = {2ed0df748750d8bd4c4f8d9a1a36f9d2},
intrahash = {2ecfdd493ccf4149fb2602d9324e6ef0},
isbn = {978-1-4503-9795-7},
keywords = {dblp},
pages = {57:1-57:4},
publisher = {ACM},
timestamp = {2024-04-10T02:04:42.000+0200},
title = {Understanding the Game-based Learning Experience: A Framework of Frictions Between Design and Play.},
url = {http://dblp.uni-trier.de/db/conf/fdg/fdg2022.html#GaleoteDVZTLH22},
year = 2022
}
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