Acceleration method for computer generated spherical hologram calculation of real objects using graphics processing unit (Invited Paper). Gang Li, G., L., Keehoon Hong, K., H., Jiwoon Yeom, J., Y., Ni Chen, N., C., Jae-Hyeung Park, J., P., Nam Kim, N., K., & Byoungho Lee, B., L. Chinese Optics Letters, 2014.
Acceleration method for computer generated spherical hologram calculation of real objects using graphics processing unit (Invited Paper) [pdf]Paper  abstract   bibtex   
Graphics processing unit (GPU) based fast calculation method for computer generated spherical hologram (CGSH) of a real-existing object is proposed. Three-dimensional (3D) point cloud is constructed by capturing a real-existing object from multiple directions using a depth camera. The GPU based calculation is used in both hologram generation part and numerical reconstruction part of the CGSH. The improved calculation efficiency is verified by comparing the computation speed between central processing unit (CPU) based and GPU based implementation. © 2014 Chinese Optics Letters.

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