Strongly Time-consistent Solutions for Two-stage Network Games. Gao, H., Petrosyan, L. A., & Sedakov, A. In Aleskerov, F., Shi, Y., & Lepskiy, A., editors, ITQM, volume 31, of Procedia Computer Science, pages 255-264, 2014. Elsevier.
Strongly Time-consistent Solutions for Two-stage Network Games. [link]Link  Strongly Time-consistent Solutions for Two-stage Network Games. [link]Paper  bibtex   
@inproceedings{conf/itqm/GaoPS14,
  author = {Gao, Hongwei and Petrosyan, Leon A. and Sedakov, Artem},
  booktitle = {ITQM},
  crossref = {conf/itqm/2014},
  editor = {Aleskerov, Fuad and Shi, Yong and Lepskiy, Alexander},
  ee = {http://dx.doi.org/10.1016/j.procs.2014.05.267},
  interhash = {8eb8969e8281457337e2e6fdad870619},
  intrahash = {39d611027498c33f8947238ad3309173},
  pages = {255-264},
  publisher = {Elsevier},
  series = {Procedia Computer Science},
  title = {Strongly Time-consistent Solutions for Two-stage Network Games.},
  url = {http://dblp.uni-trier.de/db/conf/itqm/itqm2014.html#GaoPS14},
  volume = 31,
  year = 2014
}

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