A novel adaptive streaming approach for cloud-based mobile video games. Gharsallaoui, R., Hamdi, M., & Kim, T. In IWCMC, pages 1072-1077, 2017. IEEE.
A novel adaptive streaming approach for cloud-based mobile video games. [link]Link  A novel adaptive streaming approach for cloud-based mobile video games. [link]Paper  bibtex   
@inproceedings{conf/iwcmc/GharsallaouiHK17a,
  added-at = {2017-07-24T00:00:00.000+0200},
  author = {Gharsallaoui, Rahma and Hamdi, Mohamed and Kim, Tai-Hoon},
  biburl = {https://www.bibsonomy.org/bibtex/22ddc1992ccb0f362627aed05aff357aa/dblp},
  booktitle = {IWCMC},
  crossref = {conf/iwcmc/2017},
  ee = {https://doi.org/10.1109/IWCMC.2017.7986434},
  interhash = {61d33f278e53cebe57cdaaf7ed7d3a0a},
  intrahash = {2ddc1992ccb0f362627aed05aff357aa},
  isbn = {978-1-5090-4372-9},
  keywords = {dblp},
  pages = {1072-1077},
  publisher = {IEEE},
  timestamp = {2017-07-25T11:36:59.000+0200},
  title = {A novel adaptive streaming approach for cloud-based mobile video games.},
  url = {http://dblp.uni-trier.de/db/conf/iwcmc/iwcmc2017.html#GharsallaouiHK17a},
  year = 2017
}

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