Two-Player Game Structures for Generalized Planning and Agent Composition. Giacomo, G. D., Felli, P., Patrizi, F., & Sardiña, S. In Fox, M. & Poole, D., editors, Proceedings of the Twenty-Fourth AAAI Conference on Artificial Intelligence, AAAI 2010, Atlanta, Georgia, USA, July 11-15, 2010, 2010. AAAI Press.
Two-Player Game Structures for Generalized Planning and Agent Composition [link]Paper  bibtex   
@inproceedings{DBLP:conf/aaai/GiacomoFPS10,
  author    = {Giuseppe De Giacomo and
               Paolo Felli and
               Fabio Patrizi and
               Sebastian Sardi{\~{n}}a},
  editor    = {Maria Fox and
               David Poole},
  title     = {Two-Player Game Structures for Generalized Planning and Agent Composition},
  booktitle = {Proceedings of the Twenty-Fourth {AAAI} Conference on Artificial Intelligence,
               {AAAI} 2010, Atlanta, Georgia, USA, July 11-15, 2010},
  publisher = {{AAAI} Press},
  year      = {2010},
  url       = {http://www.aaai.org/ocs/index.php/AAAI/AAAI10/paper/view/1813},
  timestamp = {Thu, 18 Feb 2021 00:00:00 +0100},
  biburl    = {https://dblp.org/rec/conf/aaai/GiacomoFPS10.bib},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}

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