Game-Driven Intelligent Tutoring Systems. Gómez-Martín, M. A., Gómez-Martín, P. P., & González-Calero, P. A. In Entertainment Computing - ICEC 2004, Third International Conference, Eindhoven, The Netherlands, September 1-3, 2004, Proceedings, volume 3166, of Lecture Notes in Computer Science, pages 108–113, 2004. Springer.
Game-Driven Intelligent Tutoring Systems [link]Paper  doi  bibtex   
@inproceedings{DBLP:conf/iwec/Gomez-MartinGG04,
  author       = {Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and
                  Pedro Pablo G{\'{o}}mez{-}Mart{\'{\i}}n and
                  Pedro A. Gonz{\'{a}}lez{-}Calero},
  editor       = {Matthias Rauterberg},
  title        = {Game-Driven Intelligent Tutoring Systems},
  booktitle    = {Entertainment Computing - {ICEC} 2004, Third International Conference,
                  Eindhoven, The Netherlands, September 1-3, 2004, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {3166},
  pages        = {108--113},
  publisher    = {Springer},
  year         = {2004},
  url          = {https://doi.org/10.1007/978-3-540-28643-1\_14},
  doi          = {10.1007/978-3-540-28643-1\_14},
  timestamp    = {Fri, 27 Mar 2020 09:01:01 +0100},
  biburl       = {https://dblp.org/rec/conf/iwec/Gomez-MartinGG04.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}

Downloads: 0