The Use of Video-Gaming Devices as a Motivation for Learning Embedded Systems Programming. González, J., Pomares, H., Damas, M., García-Sánchez, P., Rodriguez-Alvarez, M., & Palomares, J. M. IEEE Trans. Educ., 56(2):199-207, 2013.
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Paper bibtex @article{journals/te/GonzalezPDGRP13,
added-at = {2020-04-16T00:00:00.000+0200},
author = {González, Jesús and Pomares, Héctor and Damas, Miguel and García-Sánchez, Pablo and Rodriguez-Alvarez, Manuel and Palomares, José M.},
biburl = {https://www.bibsonomy.org/bibtex/20990a8a19aaba1f3a9373451f1ceb0e7/dblp},
ee = {https://www.wikidata.org/entity/Q62047789},
interhash = {9a7a23ff2736001204f2003f6816e85e},
intrahash = {0990a8a19aaba1f3a9373451f1ceb0e7},
journal = {IEEE Trans. Educ.},
keywords = {dblp},
number = 2,
pages = {199-207},
timestamp = {2020-04-17T12:00:05.000+0200},
title = {The Use of Video-Gaming Devices as a Motivation for Learning Embedded Systems Programming.},
url = {http://dblp.uni-trier.de/db/journals/te/te56.html#GonzalezPDGRP13},
volume = 56,
year = 2013
}
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