Distributed algorithms in service overlay networks: a game theoretic perspective. Guo, J. & Li, B. In ICC, pages 1421-1425, 2004. IEEE.
Link
Paper bibtex @inproceedings{conf/icc/GuoL04,
added-at = {2017-05-25T00:00:00.000+0200},
author = {Guo, Jiang and Li, Baochun},
biburl = {https://www.bibsonomy.org/bibtex/21a9482469f97e1812eb0a16741210943/dblp},
booktitle = {ICC},
crossref = {conf/icc/2004},
ee = {https://doi.org/10.1109/ICC.2004.1312746},
interhash = {a408b8c4859ef97fd58b8a4832a64ada},
intrahash = {1a9482469f97e1812eb0a16741210943},
isbn = {0-7803-8533-0},
keywords = {dblp},
pages = {1421-1425},
publisher = {IEEE},
timestamp = {2017-05-26T14:37:32.000+0200},
title = {Distributed algorithms in service overlay networks: a game theoretic perspective.},
url = {http://dblp.uni-trier.de/db/conf/icc/icc2004.html#GuoL04},
year = 2004
}