Deep Learning for Real-Time Atari Game Play Using Offline Monte-Carlo Tree Search Planning. Guo, X., Singh, S., Lee, H., Lewis, R. L, & Wang, X. , 2014. abstract bibtex Abstract The combination of modern Reinforcement Learning and Deep Learning approaches holds the promise of making significant progress on challenging applications requiring both rich perception and policy-selection. The Arcade Learning Environment (ALE) provides a set of Atari games that represent a useful benchmark set of such applications. A recent breakthrough in combining model-free reinforcement learning with deep learning.
@Article{Guo2014,
author = {Guo, Xiaoxiao and Singh, Satinder and Lee, Honglak and Lewis, Richard L and Wang, Xiaoshi},
title = {Deep Learning for Real-Time Atari Game Play Using Offline Monte-Carlo Tree Search Planning},
journal = {},
volume = {},
number = {},
pages = {3338--3346},
year = {2014},
abstract = {Abstract The combination of modern Reinforcement Learning and Deep Learning approaches holds the promise of making significant progress on challenging applications requiring both rich perception and policy-selection. The Arcade Learning Environment (ALE) provides a set of Atari games that represent a useful benchmark set of such applications. A recent breakthrough in combining model-free reinforcement learning with deep learning.},
location = {},
keywords = {}}
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