Reinforcement Learning Methods to Evaluate the Impact of AI Changes in Game Design. Gutiérrez-Sánchez, P., Gómez-Martín, M. A., González-Calero, P. A., & Gómez-Martín, P. P. In Thue, D. & Ware, S. G., editors, Proceedings of the Seventeenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2021, virtual, October 11-15, 2021, pages 10–17, 2021. AAAI Press.
Paper bibtex 3 downloads @inproceedings{DBLP:conf/aiide/Gutierrez-Sanchez21,
author = {Pablo Guti{\'{e}}rrez{-}S{\'{a}}nchez and
Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and
Pedro A. Gonz{\'{a}}lez{-}Calero and
Pedro Pablo G{\'{o}}mez{-}Mart{\'{\i}}n},
editor = {David Thue and
Stephen G. Ware},
title = {Reinforcement Learning Methods to Evaluate the Impact of {AI} Changes
in Game Design},
booktitle = {Proceedings of the Seventeenth {AAAI} Conference on Artificial Intelligence
and Interactive Digital Entertainment, {AIIDE} 2021, virtual, October
11-15, 2021},
pages = {10--17},
publisher = {{AAAI} Press},
year = {2021},
url = {https://ojs.aaai.org/index.php/AIIDE/article/view/18885},
timestamp = {Thu, 20 Oct 2022 01:00:00 +0200},
biburl = {https://dblp.org/rec/conf/aiide/Gutierrez-Sanchez21.bib},
bibsource = {dblp computer science bibliography, https://dblp.org}
}
Downloads: 3
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