Reinforcement Learning Methods to Evaluate the Impact of AI Changes in Game Design. Gutiérrez-Sánchez, P., Gómez-Martín, M. A., González-Calero, P. A., & Gómez-Martín, P. P. In Thue, D. & Ware, S. G., editors, Proceedings of the Seventeenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2021, virtual, October 11-15, 2021, pages 10–17, 2021. AAAI Press.
Reinforcement Learning Methods to Evaluate the Impact of AI Changes in Game Design [link]Paper  bibtex   3 downloads  
@inproceedings{DBLP:conf/aiide/Gutierrez-Sanchez21,
  author       = {Pablo Guti{\'{e}}rrez{-}S{\'{a}}nchez and
                  Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and
                  Pedro A. Gonz{\'{a}}lez{-}Calero and
                  Pedro Pablo G{\'{o}}mez{-}Mart{\'{\i}}n},
  editor       = {David Thue and
                  Stephen G. Ware},
  title        = {Reinforcement Learning Methods to Evaluate the Impact of {AI} Changes
                  in Game Design},
  booktitle    = {Proceedings of the Seventeenth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} 2021, virtual, October
                  11-15, 2021},
  pages        = {10--17},
  publisher    = {{AAAI} Press},
  year         = {2021},
  url          = {https://ojs.aaai.org/index.php/AIIDE/article/view/18885},
  timestamp    = {Thu, 20 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/aiide/Gutierrez-Sanchez21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}

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