Sound Exchange and Performance on Internet2. Helmuth, M. In pages 4, 2000. International Computer Music Association.
Sound Exchange and Performance on Internet2 [link]Paper  abstract   bibtex   
Internet Sound Exchange (ISX), an application for computer music composition, performance and improvisation for Internet2, is being developed to allow sound exchanges between multiple hosts. Sound data is located on all participating hosts and processing is distributed among these machines. This program, based on the RTcmix music programming language, runs on SGI® workstations. It sends sounds samples to remote hosts on the internet. A graphical user interface allows the composer or improviser to create sound textures by source sound selection, sound window timings and stochastic qualities. Before a performance event using this software, musicians on each host create source sounds to be used in the event by any means they choose, and load the sounds into the program. They may also save patterns or sound gesture parameters which can be triggered later in real time, which will structure the mix. In the performance phase, each host sends and receives mixes of sounds, based on their own sounds and chosen windowing parameters, to each other via sockets. The GUI allows the human performer on a host to make sound selection and processing choices in real time through slider manipulation or triggering of stored patterns. Any remaining decisions not made by the performer are made stochastically. Windowing of the source sounds allows for interesting and unique textural and timbral combinations, always based on the host's source sounds. The high bandwidth and quality of service of Internet2 is required for peaks in the density of sounds, and for situations involving larger numbers of participating hosts. Exchanges between three Universities are planned for the year 2000.
@inproceedings{helmuth_sound_2000,
	title = {Sound {Exchange} and {Performance} on {Internet2}},
	url = {http://hdl.handle.net/2027/spo.bbp2372.2000.168},
	abstract = {Internet Sound Exchange (ISX), an application for computer music composition, performance and improvisation for Internet2, is being developed to allow sound exchanges between multiple hosts. Sound data is located on all participating hosts and processing is distributed among these machines. This program, based on the RTcmix music programming language, runs on SGI® workstations. It sends sounds samples to remote hosts on the internet. A graphical user interface allows the composer or improviser to create sound textures by source sound selection, sound window timings and stochastic qualities. Before a performance event using this software, musicians on each host create source sounds to be used in the event by any means they choose, and load the sounds into the program. They may also save patterns or sound gesture parameters which can be triggered later in real time, which will structure the mix. In the performance phase, each host sends and receives mixes of sounds, based on their own sounds and chosen windowing parameters, to each other via sockets. The GUI allows the human performer on a host to make sound selection and processing choices in real time through slider manipulation or triggering of stored patterns. Any remaining decisions not made by the performer are made stochastically. Windowing of the source sounds allows for interesting and unique textural and timbral combinations, always based on the host's source sounds. The high bandwidth and quality of service of Internet2 is required for peaks in the density of sounds, and for situations involving larger numbers of participating hosts. Exchanges between three Universities are planned for the year 2000.},
	publisher = {International Computer Music Association},
	author = {Helmuth, Mara},
	year = {2000},
	keywords = {Improvisation, New music composition, Rehearsals},
	pages = {4},
}

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