Real-Time Adaptive Game to Reduce Cognitive Load. Hennings, C., Ahmad, M. I., & Lohan, K. S. In Ogawa, K., Yonezawa, T., Lucas, G. M., Osawa, H., Johal, W., & Shiomi, M., editors, HAI '21: International Conference on Human-Agent Interaction, Virtual Event, Japan, November 9 - 11, 2021, pages 342–347, 2021. ACM.
Real-Time Adaptive Game to Reduce Cognitive Load [link]Paper  doi  bibtex   
@inproceedings{DBLP:conf/hai/HenningsAL21,
  author       = {Calum Hennings and
                  Muneeb Imtiaz Ahmad and
                  Katrin S. Lohan},
  editor       = {Kohei Ogawa and
                  Tomoko Yonezawa and
                  Gale M. Lucas and
                  Hirotaka Osawa and
                  Wafa Johal and
                  Masahiro Shiomi},
  title        = {Real-Time Adaptive Game to Reduce Cognitive Load},
  booktitle    = {{HAI} '21: International Conference on Human-Agent Interaction, Virtual
                  Event, Japan, November 9 - 11, 2021},
  pages        = {342--347},
  publisher    = {{ACM}},
  year         = {2021},
  url          = {https://doi.org/10.1145/3472307.3484674},
  doi          = {10.1145/3472307.3484674},
  timestamp    = {Fri, 05 Jan 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/hai/HenningsAL21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}

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