Controlling Unreal Tournament 2004 Bots with the Logic-based Action Language Golog. Jacobs, S., Ferrein, A., & Lakemeyer, G. In Proceedings of the First AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-05), pages 151-152, 2005. AAAI Press.
bibtex   
@InProceedings{	  jacobs2005controlling,
  author	= "S. Jacobs and A. Ferrein and G. Lakemeyer",
  title		= "Controlling Unreal Tournament 2004 Bots with the
		  Logic-based Action Language Golog",
  booktitle	= "Proceedings of the First AAAI Conference on Artificial
		  Intelligence and Interactive Digital Entertainment
		  (AIIDE-05)",
  pages     = {151-152},
  year		= "2005",
  publisher = {AAAI Press}

}

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