Controlling Unreal Tournament 2004 Bots with the Logic-based Action Language Golog. Jacobs, S., Ferrein, A., & Lakemeyer, G. In Proceedings of the First AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-05), pages 151-152, 2005. AAAI Press. bibtex @InProceedings{ jacobs2005controlling,
author = "S. Jacobs and A. Ferrein and G. Lakemeyer",
title = "Controlling Unreal Tournament 2004 Bots with the
Logic-based Action Language Golog",
booktitle = "Proceedings of the First AAAI Conference on Artificial
Intelligence and Interactive Digital Entertainment
(AIIDE-05)",
pages = {151-152},
year = "2005",
publisher = {AAAI Press}
}
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