In *Evolutionary Computation (CEC), 2010 IEEE Congress on*, pages 1-10, 2010. IEEE.

abstract bibtex

abstract bibtex

Problems in which some entities interact with each other are common in computational intelligence. This scenario, typical for co-evolving artificial-life agents, learning strategies for games, and machine learning from examples, can be formalized as test-based problem. In test-based problems, candidate solutions are evaluated on a number of test cases (agents, opponents, examples). It has been recently shown that at least some of such problems posses underlying problem structure, which can be formalized in a notion of coordinate system, which spatially arranges candidate solutions and tests in a multidimensional space. Such a coordinate system can be extracted to reveal underlying objectives of the problem, which can be then further exploited to help coevolutionary algorithm make progress. In this study, we propose a novel coevolutionary archive method, called Coordinate System Archive (COSA) that is based on these concepts. In the experimental part, we compare COSA to two state-of-the-art archive methods, IPCA and LAPCA. Using two different objective performance measures, we find out that COSA is superior to these methods on a class of artificial problems (compare-on-one).

@inproceedings{ Jaskowski10coordinate, author = {Wojciech Jaśkowski and Krzysztof Krawiec}, title = {Coordinate System Archive for Coevolution}, abstract = {Problems in which some entities interact with each other are common in computational intelligence. This scenario, typical for co-evolving artificial-life agents, learning strategies for games, and machine learning from examples, can be formalized as test-based problem. In test-based problems, candidate solutions are evaluated on a number of test cases (agents, opponents, examples). It has been recently shown that at least some of such problems posses underlying problem structure, which can be formalized in a notion of coordinate system, which spatially arranges candidate solutions and tests in a multidimensional space. Such a coordinate system can be extracted to reveal underlying objectives of the problem, which can be then further exploited to help coevolutionary algorithm make progress. In this study, we propose a novel coevolutionary archive method, called Coordinate System Archive (COSA) that is based on these concepts. In the experimental part, we compare COSA to two state-of-the-art archive methods, IPCA and LAPCA. Using two different objective performance measures, we find out that COSA is superior to these methods on a class of artificial problems (compare-on-one).}, booktitle = {Evolutionary Computation (CEC), 2010 IEEE Congress on}, organization = {IEEE}, pages = {1-10} , year = {2010} }

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