Game based Cybersecurity Training for High School Students. Jin, G., Tu, M., Kim, T., Heffron, J., & White, J. In Barnes, T., Garcia, D. D., Hawthorne, E. K., & Pérez-Quiñones, M. A., editors, SIGCSE, pages 68-73, 2018. ACM.
Game based Cybersecurity Training for High School Students. [link]Link  Game based Cybersecurity Training for High School Students. [link]Paper  bibtex   
@inproceedings{conf/sigcse/JinTKHW18,
  added-at = {2018-02-22T00:00:00.000+0100},
  author = {Jin, Ge and Tu, Manghui and Kim, Tae-Hoon and Heffron, Justin and White, Jonathan},
  biburl = {https://www.bibsonomy.org/bibtex/229aa9777cdade6ff78010db0719e30ae/dblp},
  booktitle = {SIGCSE},
  crossref = {conf/sigcse/2018},
  editor = {Barnes, Tiffany and Garcia, Daniel D. and Hawthorne, Elizabeth K. and Pérez-Quiñones, Manuel A.},
  ee = {http://doi.acm.org/10.1145/3159450.3159591},
  interhash = {20dbdd5329c1390b2951d578b8a41e9a},
  intrahash = {29aa9777cdade6ff78010db0719e30ae},
  keywords = {dblp},
  pages = {68-73},
  publisher = {ACM},
  timestamp = {2018-02-24T11:35:59.000+0100},
  title = {Game based Cybersecurity Training for High School Students.},
  url = {http://dblp.uni-trier.de/db/conf/sigcse/sigcse2018.html#JinTKHW18},
  year = 2018
}

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