A Review on Stereoscopic 3D: Home Entertainment for the Twenty First Century. Karajeh, H., Maqableh, M., & Masa’deh, R. 3D Research, 5(4):1–9, October, 2014. 00000
A Review on Stereoscopic 3D: Home Entertainment for the Twenty First Century [link]Paper  doi  abstract   bibtex   
Abstract In the last few years, stereoscopic developed very rapidly and employed in many different fields such as entertainment. Due to the importance of entertainment aspect of stereoscopic 3D (S3D) applications, a review of the current state of S3D development in entertainment technology is conducted. In this paper, a novel survey of the stereoscopic entertainment aspects is presented by discussing the significant development of a 3D cinema, the major development of 3DTV, the issues related to 3D video content and 3D video games. Moreover, we reviewed some problems that can be caused in the viewers’ visual system from watching stereoscopic contents. Some stereoscopic viewers are not satisfied as they are frustrated from wearing glasses, have visual fatigue, complain from unavailability of 3D contents, and/or complain from some sickness. Therefore, we will discuss stereoscopic visual discomfort and to what extend the viewer will have an eye fatigue while watching 3D contents or playing 3D games. The suggested solutions in the literature for this problem are discussed. Graphical Abstract Demonstrate the latest stereoscopic applications and devices
@article{karajeh_review_2014,
	title = {A {Review} on {Stereoscopic} {3D}: {Home} {Entertainment} for the {Twenty} {First} {Century}},
	volume = {5},
	issn = {2092-6731},
	shorttitle = {A {Review} on {Stereoscopic} {3D}},
	url = {http://link.springer.com/article/10.1007/s13319-014-0026-3},
	doi = {10.1007/s13319-014-0026-3},
	abstract = {Abstract In the last few years, stereoscopic developed very rapidly and employed in many different fields such as entertainment. Due to the importance of entertainment aspect of stereoscopic 3D (S3D) applications, a review of the current state of S3D development in entertainment technology is conducted. In this paper, a novel survey of the stereoscopic entertainment aspects is presented by discussing the significant development of a 3D cinema, the major development of 3DTV, the issues related to 3D video content and 3D video games. Moreover, we reviewed some problems that can be caused in the viewers’ visual system from watching stereoscopic contents. Some stereoscopic viewers are not satisfied as they are frustrated from wearing glasses, have visual fatigue, complain from unavailability of 3D contents, and/or complain from some sickness. Therefore, we will discuss stereoscopic visual discomfort and to what extend the viewer will have an eye fatigue while watching 3D contents or playing 3D games. The suggested solutions in the literature for this problem are discussed. Graphical Abstract Demonstrate the latest stereoscopic applications and devices},
	language = {en},
	number = {4},
	urldate = {2015-07-13},
	journal = {3D Research},
	author = {Karajeh, Huda and Maqableh, Mahmoud and Masa’deh, Ra’ed},
	month = oct,
	year = {2014},
	note = {00000},
	pages = {1--9}
}

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