A Case Study of a Learning Game about the Internet. Kayali, F., Wallner, G., Kriglstein, S., Bauer, G., Martinek, D., Hlavacs, H., Purgathofer, P., & Wölfle, R. In Göbel, S. & Wiemeyer, J., editors, Games for Training, Education, Health and Sports - 4th International Conference on Serious Games, GameDays 2014, Darmstadt, Germany, April 1-5, 2014. Proceedings, volume 8395, of Lecture Notes in Computer Science, pages 47–58, 2014. Springer.
A Case Study of a Learning Game about the Internet [link]Paper  doi  bibtex   
@inproceedings{DBLP:conf/gamedays/KayaliWKBMHPW14,
  author       = {Fares Kayali and
                  G{\"{u}}nter Wallner and
                  Simone Kriglstein and
                  Gerhild Bauer and
                  Daniel Martinek and
                  Helmut Hlavacs and
                  Peter Purgathofer and
                  Rebecca W{\"{o}}lfle},
  editor       = {Stefan G{\"{o}}bel and
                  Josef Wiemeyer},
  title        = {A Case Study of a Learning Game about the Internet},
  booktitle    = {Games for Training, Education, Health and Sports - 4th International
                  Conference on Serious Games, GameDays 2014, Darmstadt, Germany, April
                  1-5, 2014. Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {8395},
  pages        = {47--58},
  publisher    = {Springer},
  year         = {2014},
  url          = {https://doi.org/10.1007/978-3-319-05972-3\_6},
  doi          = {10.1007/978-3-319-05972-3\_6},
  timestamp    = {Tue, 14 May 2019 10:00:47 +0200},
  biburl       = {https://dblp.org/rec/conf/gamedays/KayaliWKBMHPW14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}

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