A Case Study of a Learning Game about the Internet. Kayali, F., Wallner, G., Kriglstein, S., Bauer, G., Martinek, D., Hlavacs, H., Purgathofer, P., & Wölfle, R. In Göbel, S. & Wiemeyer, J., editors, Games for Training, Education, Health and Sports - 4th International Conference on Serious Games, GameDays 2014, Darmstadt, Germany, April 1-5, 2014. Proceedings, volume 8395, of Lecture Notes in Computer Science, pages 47–58, 2014. Springer.
Paper doi bibtex @inproceedings{DBLP:conf/gamedays/KayaliWKBMHPW14,
author = {Fares Kayali and
G{\"{u}}nter Wallner and
Simone Kriglstein and
Gerhild Bauer and
Daniel Martinek and
Helmut Hlavacs and
Peter Purgathofer and
Rebecca W{\"{o}}lfle},
editor = {Stefan G{\"{o}}bel and
Josef Wiemeyer},
title = {A Case Study of a Learning Game about the Internet},
booktitle = {Games for Training, Education, Health and Sports - 4th International
Conference on Serious Games, GameDays 2014, Darmstadt, Germany, April
1-5, 2014. Proceedings},
series = {Lecture Notes in Computer Science},
volume = {8395},
pages = {47--58},
publisher = {Springer},
year = {2014},
url = {https://doi.org/10.1007/978-3-319-05972-3\_6},
doi = {10.1007/978-3-319-05972-3\_6},
timestamp = {Tue, 14 May 2019 10:00:47 +0200},
biburl = {https://dblp.org/rec/conf/gamedays/KayaliWKBMHPW14.bib},
bibsource = {dblp computer science bibliography, https://dblp.org}
}
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